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53 lines
1.8 KiB
TypeScript
53 lines
1.8 KiB
TypeScript
import path from 'node:path'
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import { getGeneratedTextMaterialPath, getTestMaterialPath } from '../../../support/test-materials'
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export const agentBuilderTestMaterials = {
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smallFile: 'agent-small-file.txt',
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knowledgeSource: 'agent-knowledge-source.txt',
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emptyFile: 'agent-empty-file.txt',
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unsupportedFile: 'agent-unsupported-file.exe',
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specialFilename: 'agent-special-filename-中文 @#$%.txt',
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validEnv: 'agent-valid.env',
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invalidEnv: 'agent-invalid.env',
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buildInstruction: 'agent-build-instruction.txt',
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summarySkill: 'e2e-summary-skill/SKILL.md',
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fileTreeFixture: 'file_tree_fixture',
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countBatch5: 'count_batch_5_valid_files',
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countBatch6: 'count_batch_6_valid_files',
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countTotal50: 'count_total_50_valid_files',
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countTotalExtra1: 'count_total_extra_1_valid_file',
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} as const
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export const agentBuilderGeneratedTestMaterials = {
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slowUploadFile: 'agent-slow-upload-file.txt',
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tooLargeFile: 'agent-too-large-file.txt',
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} as const
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export const agentBuilderFileTreeFixtureFiles = [
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'assets/sample.csv',
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'docs/中文说明.md',
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'public/index.html',
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'src/main.txt',
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'web-game/README.md',
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] as const
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export const agentBuilderFileTreeFixtureFileNames = agentBuilderFileTreeFixtureFiles
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.map(filePath => path.basename(filePath))
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export const getAgentBuilderTestMaterialPath = (material: keyof typeof agentBuilderTestMaterials) =>
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getTestMaterialPath(agentBuilderTestMaterials[material])
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export const getTooLargeAgentFilePath = () =>
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getGeneratedTextMaterialPath({
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fileName: 'agent-too-large-file.txt',
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sizeBytes: 16 * 1024 * 1024,
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seedText: 'E2E_TOO_LARGE_FILE_FIXTURE',
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})
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export const getSlowUploadAgentFilePath = () =>
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getGeneratedTextMaterialPath({
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fileName: 'agent-slow-upload-file.txt',
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sizeBytes: 2 * 1024 * 1024,
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seedText: 'E2E_SLOW_UPLOAD_FILE_FIXTURE',
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})
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