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tweaks
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@ -44,8 +44,10 @@ Follow existing project patterns first. Use these rules to resolve unclear compo
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## Component Boundaries
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- Separate first-render surfaces from secondary interactive surfaces. For dialogs, dropdowns, popovers, and similar branches, extract a small local component that owns the trigger, open state, and overlay/menu content when that branch obscures the parent flow.
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- Do not further split dialog bodies, menu bodies, or forms unless they have their own state, reuse, complexity, or semantic boundary.
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- The first level below a page or tab should only organize and lay out independent page sections.
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- Split deeper components by the data and state each layer actually needs. Each component should access only necessary data, and state should be pushed down to the lowest owner.
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- Keep cohesive forms, menu bodies, and one-off helpers local unless they need their own state, reuse, or semantic boundary.
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- Separate hidden secondary surfaces from the trigger's main flow. For dialogs, dropdowns, popovers, and similar branches, extract a small local component that owns the trigger, open state, and hidden content when that branch obscures the parent flow.
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- Avoid shallow wrappers and prop renaming. Call the original function directly unless the wrapper adds validation, orchestration, error handling, state ownership, or a real semantic boundary.
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## Navigation
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