The frontend and backend implementation for the human input node.
Co-authored-by: twwu <twwu@dify.ai>
Co-authored-by: JzoNg <jzongcode@gmail.com>
Co-authored-by: yyh <92089059+lyzno1@users.noreply.github.com>
Co-authored-by: zhsama <torvalds@linux.do>
The backend part of the human in the loop (HITL) feature and relevant architecture / workflow engine changes.
Signed-off-by: yihong0618 <zouzou0208@gmail.com>
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
Co-authored-by: -LAN- <laipz8200@outlook.com>
Co-authored-by: 盐粒 Yanli <yanli@dify.ai>
Co-authored-by: CrabSAMA <40541269+CrabSAMA@users.noreply.github.com>
Co-authored-by: Stephen Zhou <38493346+hyoban@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: yihong <zouzou0208@gmail.com>
Co-authored-by: Joel <iamjoel007@gmail.com>
- Add BundleManifest with dsl_filename for 100% tree ID restoration
- Implement two-step import flow: prepare (get upload URL) + confirm
- Use sandbox for zip extraction and file upload via presigned URLs
- Store import session in Redis with 1h TTL
- Add SandboxUploadItem for symmetric download/upload API
- Remove legacy source_zip_extractor, inline logic in service
- Update frontend to use new prepare/confirm API flow
- Introduced `GetUploadUrlPayload` and `BatchUploadPayload` models for handling file uploads.
- Implemented `AppAssetFileUploadUrlResource` for generating pre-signed upload URLs.
- Added `AppAssetBatchUploadResource` to support batch creation of asset nodes from a tree structure.
- Enhanced `AppAssetService` with methods for obtaining upload URLs and batch creation of assets.
- Removed checksum handling from file creation to streamline the process.
- Introduced AppBundleService for managing app bundle publishing and importing, integrating workflow and asset services.
- Added methods for exporting app bundles as ZIP files, including DSL and asset management.
- Implemented source zip extraction and validation to enhance asset import processes.
- Refactored asset packaging to utilize AssetZipPackager for improved performance and organization.
- Enhanced error handling for bundle format and security during import operations.
- Updated binary files for Dify CLI on various platforms (darwin amd64, darwin arm64, linux amd64, linux arm64).
- Refactored skill compilation in LLMNode to improve clarity and maintainability by explicitly naming parameters and incorporating AppAssets for base path management.
- Minor fix in AppAssetFileTree to remove unnecessary leading slash in path construction.
Certain metadata (including but not limited to `InvokeFrom`, `call_depth`, and `streaming`) is required when resuming a paused workflow. However, these fields are not part of `GraphRuntimeState` and were not saved in the previous
implementation of `PauseStatePersistenceLayer`.
This commit addresses this limitation by introducing a `WorkflowResumptionContext` model that wraps both the `*GenerateEntity` and `GraphRuntimeState`. This approach provides:
- A structured container for all necessary resumption data
- Better separation of concerns between execution state and persistence
- Enhanced extensibility for future metadata additions
- Clearer naming that distinguishes from `GraphRuntimeState`
The `WorkflowResumptionContext` model makes extending the pause state easier while maintaining backward compatibility and proper version management for the entire execution state ecosystem.
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