electron-vite/bin/electron-bytecode-main.cjs

110 lines
3.2 KiB
JavaScript

const { app, BrowserWindow, ipcMain } = require('electron')
const path = require('node:path')
const RpcPeer = require('./rpc-peer.cjs')
const compile = require('./bytecode-compiler.cjs')
if (process.platform === 'darwin') {
app.dock.hide()
}
const channel = 'electron-vite:bytecode:rpc'
const readyChannel = 'electron-vite:bytecode:ready'
let win
let rendererRPC
let rendererStarting
let stopping = false
function fail(error) {
console.error(error)
parentRPC.close(error)
rendererRPC?.close(error)
app.exit(1)
}
const parentRPC = new RpcPeer(
message =>
new Promise((resolve, reject) => {
if (!process.connected || !process.send) return reject(new Error('Parent IPC is disconnected'))
process.send(message, error => (error ? reject(error) : resolve()))
})
)
function createRenderer() {
return new Promise((resolve, reject) => {
let ready = false
const timer = setTimeout(() => finish(new Error('Compiler preload readiness timed out')), 30000)
function finish(error) {
clearTimeout(timer)
ipcMain.removeListener(readyChannel, onReady)
if (error) reject(error)
else {
ready = true
resolve()
}
}
function onReady(event) {
if (event.sender === win.webContents) finish()
}
function onFailure(error) {
if (stopping) return
if (ready) fail(error)
else finish(error)
}
ipcMain.on(readyChannel, onReady)
win = new BrowserWindow({
show: false,
webPreferences: {
preload: path.join(__dirname, 'electron-bytecode-preload.cjs'),
sandbox: false,
contextIsolation: true
}
})
rendererRPC = new RpcPeer(message => {
if (win.isDestroyed()) throw new Error('Compiler window is closed')
win.webContents.send(channel, message)
})
ipcMain.on(channel, (event, message) => {
if (!win.isDestroyed() && event.sender === win.webContents) void rendererRPC.receive(message)
})
win.webContents.on('preload-error', (_event, _path, error) => onFailure(error))
win.webContents.on('render-process-gone', (_event, details) => {
onFailure(new Error(`Compiler renderer exited: ${details.reason}`))
})
win.on('closed', () => onFailure(new Error('Compiler window closed unexpectedly')))
win.loadURL('data:text/html,<!doctype html><html></html>').catch(onFailure)
})
}
const initialized = app.whenReady().then(() => true)
parentRPC.register('ready', () => initialized)
parentRPC.register('compile', async (target, code) => {
await initialized
if (target === 'main') return compile(code)
if (target === 'preload') {
rendererStarting ||= createRenderer()
await rendererStarting
return rendererRPC.request('compile', code)
}
throw new Error(`Invalid bytecode target: ${target}`)
})
initialized.catch(fail)
process.on('message', message => {
if (message?.type === 'shutdown') {
stopping = true
app.quit()
} else {
void parentRPC.receive(message)
}
})
process.on('disconnect', () => {
stopping = true
app.quit()
})
app.on('before-quit', () => {
stopping = true
parentRPC.close()
rendererRPC?.close()
})
if (!process.send) fail(new Error('Bytecode compiler must be launched with an IPC channel'))