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fix(goal,ui): refine ring CSS — 5px breathing gap, same-hue track for layering
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@ -10,8 +10,15 @@ import { useGoalStore } from '@/stores/useGoalStore'
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* adds a breathing halo while the evaluator is in flight, and exposes a
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* adds a breathing halo while the evaluator is in flight, and exposes a
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* hover tooltip with the title + most recent gap text.
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* hover tooltip with the title + most recent gap text.
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*
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*
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* The avatar itself is rendered by the parent (MessageBubble) inside the
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* Design notes (v2 cut after manual QA):
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* default slot; this component is a position-relative wrapper.
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* - The ring sits {@link RING_GAP} px outside the avatar so it reads as a
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* halo, not a border welded onto the skin. The previous 1-px gap fused
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* the ring into the orange logo and looked like accidental clipping.
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* - The track uses a neutral, near-transparent gray instead of the brand
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* orange so it doesn't compete with the orange logo for attention. The
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* fill stays brand-orange because the user *should* see progress.
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* - A subtle drop-shadow lifts the ring outside the avatar's flat plane
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* so the halo metaphor reads even at small sizes (34 px default).
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*/
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*/
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const props = defineProps<{
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const props = defineProps<{
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conversationId: string | null | undefined
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conversationId: string | null | undefined
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@ -21,9 +28,13 @@ const props = defineProps<{
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const goalStore = useGoalStore()
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const goalStore = useGoalStore()
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const RING_GAP = 5
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const STROKE_WIDTH = 2
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const size = computed(() => props.size ?? 34)
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const size = computed(() => props.size ?? 34)
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const ringSize = computed(() => size.value + 6)
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const radius = computed(() => size.value / 2 + RING_GAP)
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const radius = computed(() => size.value / 2 + 1)
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const ringSize = computed(() => size.value + RING_GAP * 2 + STROKE_WIDTH)
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const ringOffset = computed(() => `-${RING_GAP + STROKE_WIDTH / 2}px`)
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const circumference = computed(() => 2 * Math.PI * radius.value)
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const circumference = computed(() => 2 * Math.PI * radius.value)
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const goal = computed(() =>
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const goal = computed(() =>
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@ -73,7 +84,7 @@ const tooltip = computed(() => {
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:width="ringSize"
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:width="ringSize"
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:height="ringSize"
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:height="ringSize"
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:viewBox="`0 0 ${ringSize} ${ringSize}`"
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:viewBox="`0 0 ${ringSize} ${ringSize}`"
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:style="{ top: `-3px`, left: `-3px` }"
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:style="{ top: ringOffset, left: ringOffset }"
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aria-hidden="true"
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aria-hidden="true"
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>
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>
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<circle
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<circle
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@ -110,36 +121,70 @@ const tooltip = computed(() => {
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position: absolute;
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position: absolute;
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pointer-events: none;
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pointer-events: none;
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transform: rotate(-90deg);
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transform: rotate(-90deg);
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transition: transform 220ms cubic-bezier(0.4, 0, 0.2, 1);
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}
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}
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/* Hover invites — the ring lifts and brightens, telegraphing "you can
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* inspect me". Stays subtle to keep the steady-state quiet. */
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.avatar-with-ring.has-goal:hover .ring {
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transform: rotate(-90deg) scale(1.06);
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}
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/* Track is the always-shown ghost of the ring — it is what tells the
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* user "this conversation has a goal" even when progress is 0%. It uses
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* the same hue as the fill (currentColor) at low opacity so the ring
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* reads as a single object: one shape, one color, two intensities.
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*
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* Why not neutral gray: gray + brand-orange logo + brand-orange fill
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* was three colors fighting in 34 px. With the same hue, the track
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* recedes naturally when the fill arc passes over it.
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*/
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.ring-track {
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.ring-track {
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stroke: rgba(217, 119, 87, 0.16);
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stroke: currentColor;
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stroke-opacity: 0.22;
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stroke-width: 2;
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stroke-width: 2;
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}
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}
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.ring-fill {
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.ring-fill {
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stroke-width: 2;
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stroke-width: 2;
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transition: stroke-dashoffset 600ms ease, stroke 200ms ease;
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transition: stroke-dashoffset 600ms ease, stroke 200ms ease, filter 200ms ease;
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/* Tiny glow lifts the arc off the flat plane so the halo metaphor
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* reads at 34 px without making the ring look heavy. */
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filter: drop-shadow(0 0 1.5px currentColor);
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}
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}
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.avatar-with-ring.has-goal:hover .ring-fill {
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filter: drop-shadow(0 0 3px currentColor);
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}
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/* Both track and fill inherit color from these classes — track via
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* currentColor at low opacity, fill via explicit stroke + filter glow. */
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.avatar-with-ring.has-goal { color: #d97757; }
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.avatar-with-ring.has-goal .ring-fill.stroke-evaluating,
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.avatar-with-ring.is-evaluating { color: #b6905b; }
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.avatar-with-ring.has-goal .ring-fill.stroke-completed { color: #2f8a6d; }
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.avatar-with-ring.has-goal .ring-fill.stroke-exhausted { color: #c5663d; }
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.stroke-active { stroke: #d97757; }
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.stroke-active { stroke: #d97757; }
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.stroke-evaluating { stroke: #b6905b; }
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.stroke-evaluating { stroke: #b6905b; }
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.stroke-completed { stroke: #2f8a6d; }
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.stroke-completed { stroke: #2f8a6d; }
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.stroke-exhausted { stroke: #c5663d; }
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.stroke-exhausted { stroke: #c5663d; }
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/* Breathing halo only while the evaluator is in flight. */
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/* Breathing halo only while the evaluator is in flight. Sized to sit
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* outside the new ring radius so it doesn't bleed into the avatar. */
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.avatar-with-ring.is-evaluating::before {
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.avatar-with-ring.is-evaluating::before {
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content: '';
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content: '';
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position: absolute;
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position: absolute;
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top: -6px;
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top: -9px;
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left: -6px;
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left: -9px;
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right: -6px;
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right: -9px;
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bottom: -6px;
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bottom: -9px;
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border-radius: 50%;
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border-radius: 50%;
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background: radial-gradient(circle, rgba(182, 144, 91, 0.30) 0%, transparent 70%);
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background: radial-gradient(circle, rgba(182, 144, 91, 0.32) 0%, transparent 65%);
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animation: goal-breathe 1.6s ease-in-out infinite;
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animation: goal-breathe 1.6s ease-in-out infinite;
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pointer-events: none;
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pointer-events: none;
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}
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}
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@keyframes goal-breathe {
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@keyframes goal-breathe {
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0%, 100% { transform: scale(0.85); opacity: 0.6; }
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0%, 100% { transform: scale(0.85); opacity: 0.5; }
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50% { transform: scale(1.05); opacity: 1; }
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50% { transform: scale(1.08); opacity: 1; }
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}
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}
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.followup-mark {
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.followup-mark {
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@ -156,6 +201,7 @@ const tooltip = computed(() => {
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line-height: 12px;
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line-height: 12px;
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text-align: center;
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text-align: center;
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font-weight: 600;
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font-weight: 600;
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box-shadow: 0 1px 2px rgba(0, 0, 0, 0.08);
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}
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}
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/* Tooltip: shown on hover only — keeps the steady state quiet. */
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/* Tooltip: shown on hover only — keeps the steady state quiet. */
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@ -163,25 +209,27 @@ const tooltip = computed(() => {
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visibility: hidden;
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visibility: hidden;
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opacity: 0;
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opacity: 0;
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position: absolute;
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position: absolute;
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left: calc(100% + 12px);
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left: calc(100% + 14px);
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top: 50%;
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top: 50%;
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transform: translateY(-50%);
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transform: translateY(-50%);
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white-space: nowrap;
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white-space: nowrap;
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max-width: 320px;
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max-width: 360px;
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text-overflow: ellipsis;
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text-overflow: ellipsis;
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overflow: hidden;
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overflow: hidden;
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background: var(--mc-text-primary, #1d1612);
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background: var(--mc-text-primary, #1d1612);
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color: var(--mc-bg-elevated, #ffffff);
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color: var(--mc-bg-elevated, #ffffff);
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padding: 6px 12px;
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padding: 7px 12px;
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border-radius: 8px;
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border-radius: 8px;
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font-size: 12px;
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font-size: 12px;
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box-shadow: 0 10px 30px rgba(0, 0, 0, 0.18);
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line-height: 1.4;
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transition: opacity 150ms ease;
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box-shadow: 0 10px 30px rgba(0, 0, 0, 0.22);
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transition: opacity 150ms ease, transform 150ms ease;
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z-index: 10;
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z-index: 10;
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pointer-events: none;
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pointer-events: none;
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}
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}
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.avatar-with-ring:hover .goal-tip {
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.avatar-with-ring:hover .goal-tip {
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visibility: visible;
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visibility: visible;
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opacity: 1;
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opacity: 1;
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transform: translateY(-50%) translateX(2px);
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}
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}
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</style>
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</style>
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