Resolve ${user.home} and other JVM system properties in MCP server env, headers, and cwd — previously only OS env vars were expanded, causing the filesystem MCP server to fail on Windows where $HOME isn't set.
Temporarily restore McpClientManager.java to its pre-#60 state so the
contributor's PR can squash-merge cleanly with their authorship preserved.
The args-expansion follow-up will land as a separate commit right after.
When a user-installed skill (e.g. RedisOps) was bound to an agent, the
model frequently called the skill name directly as a tool, hit
"Tool not found: RedisOps", and either gave up or fell back to shell
guessing. Two compounding causes:
1. The system prompt block injected by SkillRuntimeService listed each
skill as `- **RedisOps** — desc`, which is the same format used for
tool catalogs and primed the model to call the names directly. The
"how to use" instructions referenced `read_skill_file` /
`run_skill_script` — names that don't exist in the tool registry,
so even a compliant LLM couldn't follow them.
2. ToolExecutionExecutor's `callback == null` branches returned a bare
"Tool not found: <name>" string. The model had no recovery signal
and no hint that the name it called was actually a skill.
Fix is two-layered:
- Prompt rewrite (SkillRuntimeService.buildSkillPromptEnhancement): lead
with an explicit warning that skills are NOT directly callable, use the
correct camelCase tool names (readSkillFile / runSkillScript), include
a concrete worked example anchored to the first enabled skill, and
render the listing as a markdown table so it stops looking like a
callable tool list. listAvailableSkills tool description and output
follow the same pattern.
- Runtime safety net (ToolExecutionExecutor): when toolCallbackMap.get
misses, check if the requested name (case-insensitive) matches an
active skill. If so, return a precise hint telling the LLM the right
invocation pattern instead of the bare error. Wired through both the
main execute path and the pre-approved replay path. SkillRuntimeService
is attached via a setter from AgentGraphBuilder so the executor's many
legacy constructors stay untouched, and it's nullable so isolated
tests still work.
Adds 5 unit tests covering: skill match -> hint, case-insensitive match,
no-match -> bare error, no SkillRuntimeService wired -> bare error,
pre-approved replay path -> hint.
Reported and reproduced by @pipima9950-glitch in issue #46.
Three layers landed together because they share the same routing /
lifecycle plumbing:
1. Cron output unification
- New CronConversationResolver routes web-origin jobs to the per-workspace
tasks_<wsId> conversation; IM-bound jobs go to the channel session
conversation when one exists (matched by senderId then targetId);
legacy cron_<id> remains as the fallback.
- CronJobLifecycleService inserts a system-role header divider when a
run starts so users browsing the unified tasks_<wsId> view can tell
which job started a run. BaseAgent.sanitizeForLlm filters these
headers so they never reach the model.
- WorkspaceService seeds tasks_<wsId> on workspace creation; V65
migration backfills existing workspaces.
- DeliveryConfig gains a userId field so IM session lookup can match
by senderId (replyToken-based targetId is not stable across runs).
- ConversationVO recognizes tasks_/cron_ underscore prefix as cron
source. MessageList renders the system header as a labeled divider.
- ChatConsole pins tasks_* conversations and tracks per-conversation
read state so new cron output gets a visible unread dot.
2. Reminder task type
- New task_type='reminder' in CronJobEntity + service validation.
- CronJobRunner short-circuits 'reminder' jobs: hands trigger_message
to finishRunAndPublish verbatim, no LLM call. Fixes a regression
where reminders were rephrased into echoed wrappers.
- New create_reminder tool alongside create_cron_job, with descriptions
tightened so the model picks the right one (verbatim push vs LLM
query that needs computation).
- CronJobs.vue gets a third radio option + dedicated reminder field.
3. In-flight progress placeholder
- Cron uses non-streaming chat()/execute(); tool-heavy ReAct loops
can run 1-5 minutes between start and finish with no visible
state, looking hung.
- New GET /api/v1/cron-jobs/active-runs returns runs in status=running
for a conversation. ChatConsole polls it on the existing 4s tick
(and on conversation switch) and shows a spinner bar with elapsed
time. When run count drops to zero, it refetches messages so the
assistant bubble appears within ~1s of finish.