- Settings → System gains a 'default workspace storage path' item: validated
on save (absolute, creatable), applied immediately without restart, and
re-applied from the database on startup. Blank clears the override;
existing data is never migrated.
- Desktop local file/command tools get a renderer settings page (allowed
directory list with per-row delete, add via native picker, enable toggle,
tunnel status); the native dialog additionally gains a 'remove directory'
flow, fixing the whitelist that could only grow.
- System settings save surfaces backend validation errors as a toast.
* feat(desktop): support remote lite build mode without bundled JRE/JAR
Add a dual packaging mode system controlled by the BUILD_MODE env var:
- **local** (default): Full build bundling JRE + Spring Boot JAR, identical
to the previous behavior. Supports both embedded local backend and
remote server connection.
- **remote** (lite): Omits the ~530 MB JRE/JAR resources, producing an
installer that is ~81% smaller (97 MB vs 523 MB on macOS arm64). The
app only supports connecting to a remote server; the "local" option is
hidden from the splash connection chooser.
Changes:
- Replace static electron-builder.json with dynamic electron-builder.cjs
that conditionally includes extraResources based on BUILD_MODE
- Add build mode detection at runtime (checks JAR existence) with graceful
fallback to remote-only mode
- Add IPC handler app:get-build-mode and expose via preload
- Hide "本地运行" option in splash when running a remote build
- Ignore stale 'local' saved config in remote builds
- Add package scripts: package:mac:local, package:mac:remote, etc.
- Add missing build scripts: build.sh, download-jre.sh, build-all-platforms.sh
- Add no-op afterPack hook (trim-playwright-driver.cjs) placeholder
- Add cross-env devDependency for cross-platform BUILD_MODE support
* feat(desktop): add white-label branding system for build-time rebranding
Add a Vite plugin (scripts/branding.cjs) that replaces hardcoded "MateClaw"
strings at build time, enabling white-label/OEM rebranding without modifying
any source code.
Configuration:
- Edit branding.config.json (name, tagline, team, copyright, appId, githubUrl)
- Or set BRAND_* env vars (BRAND_NAME, BRAND_TAGLINE, BRAND_TEAM, etc.)
Usage:
# Default build (MateClaw brand)
npm run package:mac
# Custom brand via env vars
BRAND_NAME=MyAI BRAND_TAGLINE="Smart AI Helper" npm run package:mac:remote
# Or edit branding.config.json and build normally
npm run package:mac:remote
Replacements applied at build time:
- Brand name (window title, About dialog, error messages, console logs)
- Tagline, team name, copyright line
- GitHub repo/issues URLs
- Logo file path
- electron-builder config (productName, appId, artifactName, dmg title, publish repo)
The branding plugin runs in Vite's transform hook, covering the renderer
(App.vue, index.html), electron main process, and preload script.
Server-coupled strings (H2 database name, Spring Boot property names) are
intentionally NOT replaced to avoid breaking backend compatibility.
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Co-authored-by: qiaozhipeng <qiaozhipeng@daojia-inc.com>