Reported issue: click 'scan to create' -> button momentarily flickers
loading -> button re-enables but no QR shows up -> blank for 1-2 seconds
-> QR suddenly appears. Looks broken even though it works.
Root cause: loading.value flipped back to false the moment the begin HTTP
call returned (sessionId in hand), but the actual QR image only arrives on
the first status poll, which the existing code waited a full 2 seconds
for. Between begin completing and the first poll firing the UI was a
disabled button + nothing.
Three coordinated changes:
- useFeishuAppRegister and useDingTalkAppRegister: keep loading.value true
through begin AND across the polls, only flip false when the QR image
is actually populated (or a terminal failure status arrives). Also run
an immediate first poll right after begin instead of waiting for the
setInterval tick — usually the first poll already has the rendered QR
for dingtalk, and pushes the feishu user roughly 2 seconds closer.
- ChannelEditModal: same-sized loading placeholder (min-height 240px,
matching the QR card) that renders when loading is true and no QR is
in hand. CSS spinner ring tinted with the channel brand color (feishu
indigo, dingtalk blue) and a new
channels.{feishu,dingtalk}Register.qrcodeLoading hint. The placeholder
swaps to the real image with no layout shift.
- i18n: new qrcodeLoading key in zh-CN and en-US for both flows.
Net effect: click to spinner-visible is ~50ms; the user is never staring
at a frozen button-without-content again.
Mirrors the feishu one-click flow: scan a QR with the DingTalk app,
approve, and the bot's client_id / client_secret get auto-filled instead
of forcing the user through the open-dev console. Saves about seven
manual steps per channel setup.
Backend
- Bump dingtalk-stream from 1.3.5 to 1.3.12. Diff against the classes we
depend on (OpenDingTalkStreamClient, ChatbotMessage, MessageContent,
GenericEventListener) is empty — pure point-release bumps, no API churn.
- New DingTalkAppRegistrationService: synchronously runs init + begin
against /app/registration/{init,begin} on oapi.dingtalk.com to obtain
the device_code and verification URL, then spawns a daemon worker that
polls /app/registration/poll every 5s until SUCCESS / FAIL / EXPIRED is
returned. Sessions evict after 7 minutes, worker has a 6-minute hard
runtime cap, transient HTTP errors do not terminate the loop. Same
shape as the feishu service, but written from scratch because the
dingtalk-stream SDK doesn't wrap this OAuth device flow.
- Two new endpoints under /api/v1/channels/webhook:
POST /dingtalk/register/begin returns session_id;
GET /dingtalk/register/status returns status + qrcode_img (data URI
PNG, ZXing-encoded from the verification URL, matching the feishu and
weixin flows). Status surface: waiting / confirmed / expired / denied.
Frontend
- channelApi.dingtalkRegisterBegin / dingtalkRegisterStatus.
- New useDingTalkAppRegister composable, structurally identical to
useFeishuAppRegister minus the domain argument. Stops polling on
terminal status, fires onConfirmed with {clientId, clientSecret}.
- ChannelEditModal: dingtalk-register-card rendered when channelType is
dingtalk, scoped DingTalk blue (#1f79ff) to differentiate from feishu's
indigo. onConfirmed writes channelConfig.client_id / client_secret so
the existing form fields update reactively.
- i18n: channels.dingtalkRegister.* keys for title / hint / button states
/ scan / confirmed / expired / denied / startFailed.
Saves the user the entire 'go to the open platform -> create an enterprise
app -> copy App ID and Secret' detour. Click a button in the channel form,
scan the QR code, confirm authorization, credentials are auto-filled.
Backend
- Bump com.larksuite.oapi:oapi-sdk from 2.5.3 to 2.6.1, which adds the
scene/registration package wrapping the device-code flow.
- New FeishuAppRegistrationService: each begin() creates a sessionId,
spawns a worker thread, runs the SDK's blocking RegisterApp.register
with onQRCode and onStatusChange wired into a per-session state machine
(PENDING -> WAITING -> CONFIRMED / EXPIRED / DENIED / ERROR). The
session caches the QR data URI so ZXing only encodes once per attempt.
Sessions evict after 5 minutes so closed browsers don't leak the map.
- Two new webhook endpoints under /api/v1/channels/webhook/feishu:
POST /register/begin returns session_id, GET /register/status returns
status + qrcode_img (data URI base64 PNG, ZXing-encoded from the SDK's
verification URL — the raw URL would render as a broken image, so the
encoding step matches the WeCom flow).
- SDK detail caught the hard way: don't pass .domain() or .larkDomain().
The SDK defaults are accounts.feishu.cn / accounts.larksuite.com (the
registration endpoints). open.feishu.cn is the open-API endpoint, a
completely different service. Passing the wrong one makes the SDK parse
HTML as JSON and emit invalid_response.
Frontend
- channelApi: feishuRegisterBegin / feishuRegisterStatus.
- New useFeishuAppRegister composable: state machine that begins the
session, polls status every 2s, prefers qrcode_img over qrcode_url for
the <img> src, stops on terminal status, fires onConfirmed with
{appId, appSecret}.
- ChannelEditModal: a new feishu-register-card above the wecom one. The
composable's onConfirmed writes channelConfig.app_id / app_secret, so
the existing form fields update reactively.
- i18n: channels.feishuRegister.* keys for title / hint / button states /
scan / confirmed / expired / denied / error.
Backend (FeishuChannelAdapter):
- Default connection_mode flips webhook -> websocket on doStart and doReconnect.
- Stale event filter: drop events whose message.create_time is older than
stale_event_threshold_seconds (default 30s) so SDK reconnect replays do not
re-trigger the agent.
- Silent disconnect watchdog runs every 60s; if no events arrive for
silent_disconnect_threshold_seconds (default 1800s) after the first event,
call onDisconnected to force a reconnect cycle. Setting the threshold to 0
disables the watchdog. The watchdog is scheduled before wsClient.start() on
the bring-up path because that call blocks indefinitely.
- Quoted message context: when a reply has parent_id set, fetch the parent
via GET /open-apis/im/v1/messages/{id}, summarize per msg_type (text / post
first paragraph / [Image]/[File]/[Audio]/[Video] placeholders, capped at
200 chars), and prepend [Quoted: ...] to both content text and the first
content part. LRU-cached (200) per message_id.
- AbstractChannelAdapter gains getConfigLong helper for numeric config keys.
Frontend:
- types/index.ts feishu fields: default connection_mode is websocket; the
recommended option moves to the top; verification_token and encrypt_key
get showIf so they only render in webhook mode; new enable_quoted_context
switch (default on) exposes the quoted-message feature.
- ChannelEditModal builds a feishu-specific WEBHOOK_GUIDES path that picks
webhookStep vs websocketStep based on connection_mode, so users only see
steps for the mode they're using.
- i18n: split feishu.step3/step4 into webhookStep/websocketStep, rename
step5 to permissionStep. Channel type labels in zh-CN drop bilingual
prefix (e.g. 'Feishu / Lark (飞书)' -> '飞书').
Migrations:
- V52 was a no-op the first time it ran (matched compact JSON only) and
Flyway refused to re-run after the SQL was fixed. V52 is documented as a
no-op; V53 carries the actual UPDATE with REPLACE covering both compact
and pretty-printed JSON, and an idempotent WHERE for rows already on
websocket. h2 and mysql variants stay in lockstep.
- Extract create/edit modal into ChannelEditModal.vue (defineAsyncComponent),
shrinking Channels.vue from 1438 to 370 lines and dropping ~30KB from the
initial route chunk.
- Move side-effect logic into composables: useWeixinQrcodePoll (QR + 2s status
poll, auto-cleanup) and useWecomBotAuth (lazy SDK script with module-level
promise dedupe). Pure config-JSON helpers move to utils/channelConfigJson.ts.
- Switch i18n locales from static imports to dynamic import keyed by current
locale; applyLocale becomes async to avoid first-render flicker.
- /channels route opts into keep-alive (meta.keepAlive=true). Channels.vue
pauses status polling in onDeactivated and resumes in onActivated, with an
isActive guard to prevent late-resolving timers from leaking after navigation.
- Initial load goes from serial 3-RTT to Promise.all + 4-card el-skeleton.