- Extract create/edit modal into ChannelEditModal.vue (defineAsyncComponent),
shrinking Channels.vue from 1438 to 370 lines and dropping ~30KB from the
initial route chunk.
- Move side-effect logic into composables: useWeixinQrcodePoll (QR + 2s status
poll, auto-cleanup) and useWecomBotAuth (lazy SDK script with module-level
promise dedupe). Pure config-JSON helpers move to utils/channelConfigJson.ts.
- Switch i18n locales from static imports to dynamic import keyed by current
locale; applyLocale becomes async to avoid first-render flicker.
- /channels route opts into keep-alive (meta.keepAlive=true). Channels.vue
pauses status polling in onDeactivated and resumes in onActivated, with an
isActive guard to prevent late-resolving timers from leaking after navigation.
- Initial load goes from serial 3-RTT to Promise.all + 4-card el-skeleton.
When SSE setup fails (e.g. workspace permission denied for shared channel
conversations opened from the web console), the failed turn is never
persisted on the backend. Two issues made the failure invisible to the user:
- The fallback errorInfo dropped data.message, so the inline retry card fell
back to the generic "请求过程中遇到了意外问题" template instead of the
actual reason. Carry rawMessage through, and lower the MessageBubble
display threshold from >8 to >3 chars so short-but-informative messages
(7-char Chinese / "Forbidden") aren't filtered out.
- The status-poll loop in useChat overwrote the local-only failed turn
with the server's "no message" view, erasing the inline retry card.
Skip the merge for turns that exist only locally and are in error state,
so the user can still see the failure and retry.
- Reconcile approval status atomically: DB row, message metadata, in-memory store
- Approve and deny both flip the tool-call card + timeline segment to a terminal
state on the gate message — no more orange spinner stuck after a decision
- Frontend hydrate matches by pendingId and reverse-converges to expired so a
refresh after server-side timeout / consume clears the banner without restart
- Stop sweep, GC timeout, and JVM restart all close the loop with consistent
state
- Remove the dead REST /approve endpoint + matching frontend client export so
there is only one resolve path to maintain
Three small but high-impact fixes that all surfaced together while
verifying the long-form generation flow.
1. ChatConsole onBeforeUnmount no longer kills the backend turn.
Previously, switching tabs / route navigation / any cause that
unmounted the chat view called stopChatGeneration(), which POSTs
/chat/{cid}/stop and aborts the in-flight LLM call. The user
reported a turn dying mid-generation just from switching pages.
Replaced with resetForNewConversation() — front-end SSE disconnect
only, no /stop. Backend keeps running; pollActivity / status probe
reconnects on return. Aligns with the existing comment in
selectConversation: "let A's backend agent run continue running."
2. Agent max_iterations raised 25 → 100 with a hard ceiling.
The previous 25-step ceiling caused LimitExceededNode to fire on
substantive multi-tool tasks (document generation + image conversion
+ retry loops). 100 matches QwenPaw's _MAX_MAX_ITERATIONS upper
bound. New plumbing:
- BaseAgent.MAX_ITERATIONS_HARD_CEILING = 100 public constant
- BaseAgent default field 25 → 100 (Java-side fallback)
- AgentGraphBuilder clamps any per-agent DB override to the
ceiling at runtime; if the row holds 200, runtime sees 100 and
a WARN is logged with the original value.
- V47 migration (h2 + mysql) idempotently bumps the three default
seeded agents (1000000001, 1000000002, 1000000003) only if they
still hold the old defaults (25 / 20). User-customized values
are not touched.
- data-en/zh/-mysql-en/-mysql-zh seed files updated to 100 for
fresh installs.
3. DocxRenderTool tells the LLM not to prepend a host to the URL.
DeepSeek and Claude have both been observed wrapping the
/api/v1/files/generated/{id} relative path returned by renderDocx
into an absolute URL with a hallucinated domain (e.g.
https://ai-tools-system.com/...), breaking the download link in
the rendered chat bubble. The tool's return string now appends an
explicit "must use the relative path verbatim, do not add any
https:// or http:// prefix" instruction, which Claude and
DeepSeek both honor.
- Drag-over highlight (orange border + shadow + arrow icon) on the upload
zone, using dragCounter to prevent flicker over nested children
- Optimistic list items appear immediately on drop/select with UPLOADING
badge and progress bar, before the HTTP request completes
- Wire axios onUploadProgress through api.uploadRaw → store.uploadRawFile
so the progress bar tracks real byte transfer (0–100%), with an
indeterminate shimmer until the first tick
- try/catch around every upload: on failure, placeholder flips to an error
state with ElMessage.error toast and a × dismiss button
- Upload all dropped/selected files concurrently via Promise.all
- i18n keys added (zh-CN + en-US): dropToUpload, uploading, uploadFailed,
status.uploading, progress.uploading
Three bugs fixed:
1. Badge stays "processing" after job completes: pollJobs() never called
fetchRawMaterials() when a job reached terminal status, so
raw.processingStatus stayed processing in the store. Fix: detect
terminal job status in pollJobs, trigger fetchRawMaterials to sync.
2. "Completed" dot pulses instead of solid: dotClass() treated completed
the same as in-progress (target === cur → active). Fix: add
isTerminal computed (includes completed), return done for all
dots at or before the terminal position — no pulse animation.
3. Stage label stays orange at terminal: same cause — active class
applied regardless of terminal state. Fix: use done class for
terminal labels (green instead of orange).
Also: v-if on JobStageBar now shows for terminal status jobs (not just
stage !== queued), so completed/failed stage bars remain visible.
Root cause: processRawMaterial() created a job record at queued stage
but never called jobService.transition() during processing. The job row
stayed at queued forever, so the stage bar never advanced.
Backend (WikiProcessingService):
- Transition job to ROUTING immediately after creation
- Transition to PHASE_A_RUNNING before chunk processing begins
- Transition to COMPLETED/PARTIAL/FAILED at the end based on finalStatus
- Transition to FAILED in the catch block on unhandled exceptions
Backend (WikiProcessingJobService.transition):
- Handle FAILED, PARTIAL terminal stages (set finishedAt + status)
- Handle non-terminal intermediate stages (set status to running)
Frontend (JobStageBar.vue):
- Add stageMapping for backend stages not shown as dots: phase_a_done →
phase_b_running, failed/partial/cancelled → completed position
- Guard stageIndex() against -1 (unknown stages default to all-pending)
- Terminal failure states show red failed dot instead of pulsing active
Three root causes for broken progress:
1. JobStageBar was shown whenever a job record existed (even at queued
stage), hiding the working SSE-driven progress bar. Fix: only show
JobStageBar when job.stage !== queued.
2. SSE connection only opened when hasProcessing was true (status ===
processing), but reprocess sets status to pending first. Fix:
include pending in the hasProcessing check.
3. After reprocess, if processing finished before SSE connected, the
status badge stayed on pending forever. Fix: immediately set local
status to processing after reprocess API call, clear stale job
entries, and add delayed re-fetches (5s/15s) as safety net.
Also: clear rawJobs entries on raw.completed/raw.failed SSE events to
prevent stale JobStageBar from lingering after processing ends.
UI — Failover priority editor
- ProviderConfigRequest + ProviderInfoDTO carry fallbackPriority
- ModelProviderService.updateProviderConfig persists it (null = unchanged);
toProviderInfo exposes the current value to the UI (defaults to 0)
- ProviderConfigModal advanced panel exposes a number input with hint
- ProviderCard shows a "Fallback #N" badge for chain members so the
priority order is visible at a glance without opening the modal
- 5 new i18n keys (zh + en) — verified to resolve at runtime via i18n.global.t
Backend — Per-provider health tracker
- ProviderHealthTracker: ConcurrentHashMap-backed counters; N consecutive
failures (default 3) push the provider into a cooldown window (default
5 min) during which the chain walker skips it. Success resets both
counter and cooldown atomically. Lazy expiry on lookup so dead entries
do not accumulate.
- ProviderHealthProperties exposed under mateclaw.llm.failover.health.*
with sane production defaults
- New FallbackEntry record (providerId + ChatModel) replaces raw
List<ChatModel> in the chain so the walker can correlate cooldown
state to entries; AgentGraphBuilder.buildFallbackChain returns the
new type
- NodeStreamingChatHelper takes the tracker through a new 4-arg
constructor and consults it before each fallback call; records
success/failure on each chain attempt. Legacy 2/3-arg constructors
preserved as @Deprecated wrappers (synthetic providerId means no
health tracking on the legacy path — that path is opt-out anyway)
Tests
- ProviderHealthTrackerTest (9 tests): below/at threshold, success
reset, cooldown expiry (via reflection on the min-clamp setter),
disabled-tracker no-op, null-providerId safety, per-provider
isolation, snapshot output
- NodeStreamingChatHelperFallbackChainTest updated to FallbackEntry
field type — verifies providerId + ChatModel survive the chain
- 168 tests pass (was 159 + 9 new)
Verification
- mvn test green; vue-tsc clean; live UI confirms i18n resolution
- ChannelMessageRouter: include assistantMessageId in message_complete
and done broadcasts so ChatConsole observers can reconcile the
streaming placeholder to the persisted DB row by id instead of
falling back to the FIFO 'claim' heuristic (which occasionally
dropped the assistant bubble on external channel conversations).
Capture the id from ConversationService.saveMessage in both the
sync agentService.chat path and the streaming processWithStreaming
path; switch to HashMap since Map.of rejects null values when save
is skipped (e.g. under approval).
- ChatConsole: add a 'running' indicator on the sidebar so users can
tell which conversations have an in-flight agent run. Pulsing amber
dot on the channel icon (both expanded and collapsed modes) plus a
'生成中…' / 'Generating…' pill in expanded mode.
- ChatConsole: don't cancel the previous conversation's streaming run
when switching conversations — let it keep running in the background
and reconcile when the user comes back.