/** * Unified chat composable. * Integrates useMessages, useStream, and useMessageQueue into a complete chat feature. * * Core mechanism (Interrupt + Queue + Resume model): * - New messages can be sent while a response is already generating. * - Interruptible phases (thinking/streaming/executing_tool): sends an interrupt request; * the queued message resumes automatically after interruption. * - Non-interruptible phases: message is queued and auto-resumed when the current step ends. * - During approval: message is queued, approval flow is not interrupted. */ import { ref, computed } from 'vue' import { useMessages } from './useMessages' import { useStream } from './useStream' import { useMessageQueue } from './useMessageQueue' import type { Message, MessageContentPart, MessageSegment, StreamPhase, HeartbeatData, QueuedMessage, PhaseEventData } from '@/types' import { classifyBackendError, type ChatErrorInfo } from '@/types/chatError' import { http } from '@/api' export interface UseChatOptions { /** Base API URL */ baseUrl: string /** Auth token */ token?: string /** Current thinking depth (reactive ref); when "off", thinking segments are suppressed */ thinkingLevel?: import('vue').Ref /** * Unified callback fired when the stream ends (done/error/stopped all trigger this). * The caller should perform history reconcile / persistence in this callback. */ onStreamEnd?: (meta: StreamEndMeta) => void } /** Metadata emitted when a stream ends */ export interface StreamEndMeta { conversationId: string reason: 'completed' | 'stopped' | 'interrupted' | 'failed' | 'error' | 'awaiting_approval' /** Backend-persisted assistant message ID, if available */ assistantMessageId?: number /** Whether the backend has already persisted the message */ persisted?: boolean /** Total message count reported by the backend */ messageCount?: number } export interface UseChatReturn { /** Message list */ messages: import('vue').Ref /** Whether the assistant is currently generating */ isGenerating: import('vue').ComputedRef /** Current stream phase */ streamPhase: import('vue').Ref /** Most recent phase event */ phaseInfo: import('vue').Ref /** Current error */ error: import('vue').Ref /** Queued message waiting to be sent */ queuedMessage: import('vue').Ref /** Whether there is a queued message */ hasQueued: import('vue').ComputedRef /** Number of queued messages */ queueSize: import('vue').ComputedRef /** Latest heartbeat data */ heartbeat: import('vue').Ref /** * Fine-grained pre-token lifecycle stage. Drives the loading bar copy in the * window between "send pressed" and "first delta arrived". `null` once a * delta is observed (StreamLoadingBar then falls back to `phase`-derived text). */ lifecycleStage: import('vue').Ref<{ stage: 'connecting' | 'started' | 'context_prepared' | 'llm_request_sent' | 'streaming' detail?: any since: number } | null> /** Send a message (can be called while generating — automatically routes to interrupt/queue) */ sendMessage: (content: string, options: SendMessageOptions) => Promise /** Stop generation (user-initiated stop; does not auto-resume queued messages) */ stopGeneration: () => void /** Cancel the queued message */ cancelQueued: () => void /** Regenerate a message */ regenerate: (messageId: string | number) => Promise /** Add a message */ addMessage: (message: Omit & { id?: string | number }) => Message /** Clear all messages */ clearMessages: () => void /** Reconnect to a stream that is already running on the backend */ reconnectStream: (conversationId: string) => Promise /** Fully reset stream context — call when switching or creating a conversation */ resetForNewConversation: () => void } export interface SendMessageOptions { /** Conversation ID */ conversationId: string /** Agent ID */ agentId: string | number /** Attachment list */ attachments?: MessageContentPart[] /** Message content parts */ contentParts?: MessageContentPart[] /** Thinking depth: off / low / medium / high / max */ thinkingLevel?: string } export function useChat(options: UseChatOptions): UseChatReturn { const { baseUrl, token, onStreamEnd } = options const thinkingLevelRef = options.thinkingLevel /** * Authenticated fetch wrapper — reads the token from localStorage (consistent with useStream / http.ts). */ const fetchWithAuth = (url: string, init: RequestInit = {}): Promise => { const headers: Record = { 'Content-Type': 'application/json', ...(init.headers as Record || {}), } const storedToken = localStorage.getItem('token') if (storedToken) headers.Authorization = `Bearer ${storedToken}` if (token) headers.Authorization = `Bearer ${token}` return fetch(url, { ...init, headers }) } const error = ref(null) const currentAssistantId = ref(null) /** Fallback timer for stopGeneration — must be cleared when a new stream starts to avoid killing the new connection */ let stopFallbackTimer: ReturnType | null = null const streamPhase = ref('idle') const phaseInfo = ref(null) /** All segments of the current assistant message (for segmented display) */ const currentSegments = ref([]) const segIdCounter = { value: 0 } const genSegId = () => `seg-${Date.now()}-${segIdCounter.value++}` /** * Fine-grained lifecycle stage exposed to the UI for the "connecting → started * → context_prepared → llm_request_sent → streaming" loading bar. Reset on * every new turn; transitions to `streaming` implicitly when the first * thinking/content delta lands. */ const lifecycleStage = ref<{ stage: 'connecting' | 'started' | 'context_prepared' | 'llm_request_sent' | 'streaming' detail?: any since: number } | null>(null) /** Helper: tag a freshly-created segment with the active iteration / scope. */ function applyIterationTags(seg: MessageSegment) { const stash = currentSegments.value as any const idx = stash._currentIteration if (typeof idx === 'number') seg.iterationIndex = idx const subId = stash._currentSubagentId if (subId) seg.subagentId = subId } /** Unique ID for the current turn — prevents flushSegmentsToMessage from writing stale segments to a new message */ let activeTurnId = '' /** Reset streaming state for the current turn — must be called before creating a new assistant placeholder */ function resetCurrentTurnState() { currentSegments.value = [] segIdCounter.value = 0 activeTurnId = `turn-${Date.now()}-${Math.random().toString(36).slice(2, 6)}` } /** Sync current segments into the assistant message metadata (used for real-time rendering) */ const flushSegmentsToMessage = () => { if (!currentAssistantId.value || currentSegments.value.length === 0) return const msg = getMessage(currentAssistantId.value) if (!msg) return // Guard: only write to the message created in the current turn to avoid stale segment pollution if ((msg as any)._turnId && (msg as any)._turnId !== activeTurnId) return const metadata = parseMetadata((msg as any).metadata) updateMessage(currentAssistantId.value, { ...msg, metadata: { ...metadata, segments: [...currentSegments.value] } } as any) } const heartbeat = ref(null) /** Track which conversation the current stream belongs to */ let streamConversationId = '' /** Returns true if the event belongs to an expired conversation (prevents stale stream events from polluting a new session) */ function isStaleEvent(data: any): boolean { const eventConvId = data?.conversationId if (eventConvId && streamConversationId && eventConvId !== streamConversationId) { return true } return false } /** Set of already-processed approval pendingIds (idempotency dedup) */ const processedApprovalIds = new Set() /** * Parse metadata — handles JSON strings loaded from the database. */ const parseMetadata = (metadata: any): any => { if (!metadata) return {} if (typeof metadata === 'string') { try { let parsed = JSON.parse(metadata) // Handle double-encoded JSON (DB metadata is a string; Jackson may escape it again) if (typeof parsed === 'string') { try { parsed = JSON.parse(parsed) } catch { /* ignore */ } } return parsed } catch (e) { console.warn('[useChat] Failed to parse metadata:', e) return {} } } return metadata } /** * Expire stale awaiting_approval UI state when the stream ends with error/done but the approval * is no longer active. Must use updateMessage to trigger Vue reactivity — mutating nested fields * alone is not sufficient. */ const expirePendingApprovals = (finalStatus: 'completed' | 'failed' | 'stopped') => { for (const m of messages.value) { if (m.role !== 'assistant') continue const metadata = parseMetadata((m as any).metadata) const pendingApproval = metadata?.pendingApproval const hasPendingApproval = pendingApproval?.status === 'pending_approval' const isAwaitingApprovalMsg = m.status === 'awaiting_approval' || metadata?.currentPhase === 'awaiting_approval' if (!hasPendingApproval && !isAwaitingApprovalMsg) continue if (m.id === undefined || m.id === null) continue const toolCalls = Array.isArray(metadata?.toolCalls) ? metadata.toolCalls.map((tc: any) => ( tc?.status === 'running' || tc?.status === 'awaiting_approval' ? { ...tc, status: 'completed' } : tc )) : metadata?.toolCalls updateMessage(m.id, { ...m, status: m.status === 'awaiting_approval' ? finalStatus : m.status, metadata: { ...metadata, currentPhase: undefined, runningToolName: undefined, toolCalls, pendingApproval: hasPendingApproval ? { ...pendingApproval, status: 'expired' } : pendingApproval, }, } as any) } } // Message management const { messages, isGenerating, addMessage, updateMessage, appendMessageContent, setMessageStatus, createUserMessage, createAssistantMessage, clearMessages, getMessage, } = useMessages({ onComplete: () => { // Do not clear currentAssistantId here — the 'done' event handles cleanup }, }) // Message queue const messageQueue = useMessageQueue() // Stream connection (inject auth + workspace headers, consistent with the axios interceptor) const streamHeaders: Record = {} if (token) { streamHeaders['Authorization'] = `Bearer ${token}` } const wsId = localStorage.getItem('mc-workspace-id') if (wsId) { streamHeaders['X-Workspace-Id'] = wsId } const stream = useStream({ url: `${baseUrl}/api/v1/chat/stream`, headers: streamHeaders, }) // ===== Async-task lifecycle bridge ===== // Generative tools (music / video / image) return a taskId synchronously and // finish asynchronously via `async_task_completed`. If the upstream provider // is slow (MiniMax music ~2-3 min) the agent's reasoning turn finishes long // before the audio is ready, the SSE stream emits `done`, and any later // `async_task_completed` event lands on a closed emitter. We track which // taskIds are still pending here, and when `done` fires with non-empty set // we re-attach to the same conversation's stream so buffered + future async // events can flow through. ChatStreamTracker.attach was extended (RFC P0) // to keep the new emitter subscribed even when state.done=true. const pendingAsyncTaskIds = new Set() // 16-hex taskId emitted by AsyncTaskService.createTask. Tool result text // varies — `taskId=xxx` is the canonical form (music/video/image), but // earlier video/image versions used 中文「任务 ID: xxx」 and old strings may // still flow through if the LLM cached them. Match both defensively. const TASK_ID_PATTERNS: RegExp[] = [ /taskId[=:"\s]+([a-f0-9]{16})/i, /任务\s*ID[=:"\s]+([a-f0-9]{16})/i, /task[_\s]*id[=:"\s]+([a-f0-9]{16})/i, ] const ASYNC_TOOL_NAMES = new Set(['music_generate', 'video_generate', 'image_generate', 'model3d_generate']) let reconnectingForAsyncTasks = false function extractTaskId(result: unknown): string | null { if (typeof result !== 'string') return null for (const re of TASK_ID_PATTERNS) { const m = result.match(re) if (m) return m[1] } return null } // ===== SSE event handlers ===== stream.on('content_delta', (data) => { if (isStaleEvent(data)) return if (currentAssistantId.value) { appendMessageContent(currentAssistantId.value, data.delta || '', 'text') if (['thinking', 'reasoning', 'drafting_answer', 'preparing_context'].includes(streamPhase.value)) { streamPhase.value = 'streaming' } // First visible delta — flip lifecycleStage so the loading bar drops the // pre-stream messaging and yields to the per-phase status text. if (lifecycleStage.value && lifecycleStage.value.stage !== 'streaming') { lifecycleStage.value = { stage: 'streaming', since: Date.now() } } // Segments: append to the current running content segment, or create a new one const segs = currentSegments.value let contentSeg = segs.findLast((s: MessageSegment) => s.type === 'content' && s.status === 'running') if (!contentSeg) { // Close any running thinking segment first const thinkingSeg = segs.findLast((s: MessageSegment) => s.type === 'thinking' && s.status === 'running') if (thinkingSeg) thinkingSeg.status = 'completed' contentSeg = { id: genSegId(), type: 'content', status: 'running', text: '', timestamp: Date.now() } applyIterationTags(contentSeg) segs.push(contentSeg) flushSegmentsToMessage() // sync once when a new content segment is created } contentSeg.text = (contentSeg.text || '') + (data.delta || '') } }) stream.on('thinking_delta', (data) => { if (isStaleEvent(data)) return // Suppress thinking display when thinkingLevel=off if (options.thinkingLevel?.value === 'off') return if (currentAssistantId.value) { appendMessageContent(currentAssistantId.value, data.delta || '', 'thinking') if (streamPhase.value !== 'summarizing_observations') { streamPhase.value = options.thinkingLevel?.value === 'off' ? 'streaming' : 'thinking' } // Segments: per-round thinking. When tool_call_started / phase change closes the running // thinking segment (status='completed'), a fresh thinking_delta opens a new segment instead // of reopening the closed one. Without this split, multi-round ReAct (3 reasoning + 2 // summarizing rounds) accumulates 9K+ chars in a single bubble. const segs = currentSegments.value let thinkSeg = segs.findLast((s: MessageSegment) => s.type === 'thinking' && s.status === 'running' ) if (!thinkSeg) { thinkSeg = { id: genSegId(), type: 'thinking', status: 'running', thinkingText: '', timestamp: Date.now() } applyIterationTags(thinkSeg) // Append in timeline order (interleaved with tool_calls) — old behavior unshift'd to top, // but with per-round splitting that misorders rounds 2+ relative to their tool calls. segs.push(thinkSeg) flushSegmentsToMessage() } thinkSeg.thinkingText = (thinkSeg.thinkingText || '') + (data.delta || '') // First thinking delta — same lifecycle flip as content_delta. if (lifecycleStage.value && lifecycleStage.value.stage !== 'streaming') { lifecycleStage.value = { stage: 'streaming', since: Date.now() } } } }) stream.on('message_start', (data) => { if (isStaleEvent(data)) return if (data?.role !== 'assistant') return const currentMsg = currentAssistantId.value ? getMessage(currentAssistantId.value) : null if (currentMsg?.role === 'assistant') { if (currentMsg.status !== 'generating') { setMessageStatus(currentAssistantId.value!, 'generating') } return } // Only create a placeholder here if one does not already exist (the normal path creates it in sendMessage) resetCurrentTurnState() const assistantMessage = createAssistantMessage('', streamConversationId) ;(assistantMessage as any)._turnId = activeTurnId currentAssistantId.value = assistantMessage.id as string }) stream.on('warning', (data) => { if (isStaleEvent(data)) return console.warn('[Chat] Warning from server:', data.delta || data.message || data) if (currentAssistantId.value) { const msg = getMessage(currentAssistantId.value) if (msg) { const metadata = parseMetadata((msg as any).metadata) const warnings = metadata?.warnings || [] warnings.push(data.delta || data.message || String(data)) updateMessage(currentAssistantId.value, { ...msg, metadata: { ...metadata, warnings } } as any) } } }) stream.on('message_complete', (data) => { if (isStaleEvent(data)) return if (currentAssistantId.value) { const msg = getMessage(currentAssistantId.value) if (msg?.status === 'failed') { // Do not clear currentAssistantId — the 'done' event handles cleanup return } if (msg) { const metadata = parseMetadata((msg as any).metadata) if (metadata?.toolCalls) { const toolCalls = [...metadata.toolCalls] let needsUpdate = false for (let i = 0; i < toolCalls.length; i++) { if (toolCalls[i].status !== 'completed') { toolCalls[i] = { ...toolCalls[i], status: 'completed' } needsUpdate = true } } if (needsUpdate) { updateMessage(currentAssistantId.value, { ...msg, status: data.status || 'completed', metadata: { ...metadata, toolCalls } } as any) // Do not clear currentAssistantId here — the 'done' event does it return } } } setMessageStatus(currentAssistantId.value, data.status || 'completed') // Do not clear currentAssistantId here — the 'done' event does it } // Segments: mark all running segments as completed and persist to message metadata if (currentAssistantId.value && currentSegments.value.length > 0) { currentSegments.value.forEach((s: MessageSegment) => { if (s.status === 'running') s.status = 'completed' }) const msg = getMessage(currentAssistantId.value) if (msg) { const metadata = parseMetadata((msg as any).metadata) updateMessage(currentAssistantId.value, { ...msg, metadata: { ...metadata, segments: [...currentSegments.value] } } as any) } } // Auto TTS: trigger when message_complete arrives with status=completed if (data.status === 'completed' && data.hasContent && currentAssistantId.value) { const msg = getMessage(currentAssistantId.value) if (msg?.content && streamConversationId) { triggerAutoTts(streamConversationId, msg.content) } } }) stream.on('done', (data) => { if (isStaleEvent(data)) return if (currentAssistantId.value) { const existingMsg = getMessage(currentAssistantId.value) if (existingMsg?.status !== 'failed') { setMessageStatus(currentAssistantId.value, data.status || 'completed') } // Update token counts + replace the local temp ID with the backend-persisted ID (critical: enables reconcile by ID) const msgIndex = messages.value.findIndex(m => m.id === currentAssistantId.value) if (msgIndex >= 0) { const msg = messages.value[msgIndex] if (data.promptTokens !== undefined) msg.promptTokens = data.promptTokens if (data.completionTokens !== undefined) msg.completionTokens = data.completionTokens if (data.runtimeModel) msg.runtimeModel = data.runtimeModel if (data.runtimeProvider) msg.runtimeProvider = data.runtimeProvider // Replace the local temp ID with the backend-persisted ID so reconcile can match by ID if (data.assistantMessageId) { msg.id = data.assistantMessageId } messages.value[msgIndex] = { ...msg } } currentAssistantId.value = null } streamPhase.value = data.status === 'awaiting_approval' ? 'awaiting_approval' : data.status === 'stopped' ? 'stopped' : 'completed' if (data.status !== 'awaiting_approval') { phaseInfo.value = null lifecycleStage.value = null expirePendingApprovals(data.status === 'stopped' ? 'stopped' : 'completed') } // Safety cleanup for queue state (no-op if queued_input_started already handled it) if (!messageQueue.hasQueued.value) { // Queue already empty — phase cannot linger at 'queued' } else if (data.status === 'stopped') { // User-initiated stop — discard queued message messageQueue.clear() } // Fire unified onStreamEnd const reason = data.status === 'stopped' ? 'stopped' : data.status === 'interrupted' ? 'interrupted' : data.status === 'awaiting_approval' ? 'awaiting_approval' : 'completed' onStreamEnd?.({ conversationId: data.conversationId || streamConversationId, reason, assistantMessageId: data.assistantMessageId, persisted: data.persisted, messageCount: data.messageCount, }) // Re-attach SSE if any generative task is still in flight, so the eventual // async_task_completed event reaches us live (otherwise the user has to // refresh). Skip if we're already in a reconnect cycle, or for non-completed // terminal statuses where reconnect is misleading. const reconnectableStatus = !data.status || data.status === 'completed' || data.status === 'idle' if (reconnectableStatus && !reconnectingForAsyncTasks && pendingAsyncTaskIds.size > 0 && streamConversationId) { const targetConv = streamConversationId reconnectingForAsyncTasks = true // Defer one tick so the current 'done' handler chain finishes before // disconnect() fires inside connect(). // lastEventId is NOT passed here — connect() owns the per-conversation // dedup state and injects its own lastEventId only when the target // conversation matches what the dedup state was tracking. setTimeout(() => { stream.connect({ conversationId: targetConv, reconnect: true, }) .catch(() => { /* swallow — handled by stream.error event */ }) .finally(() => { reconnectingForAsyncTasks = false }) }, 50) } }) let errorFired = false stream.on('error', (data) => { if (isStaleEvent(data)) return // Always carry data.message as rawMessage, so the inline error card can // surface the actual reason ("无权操作该会话" etc.) instead of the generic // unknown.description template. classifyBackendError already does this // when errorType is present; the fallback path used to drop it. const errorInfo: ChatErrorInfo = data.errorInfo || (data.errorType ? classifyBackendError(data) : { category: 'unknown', rawMessage: data.message, retryable: true, timestamp: Date.now() }) if (currentAssistantId.value) { const msg = getMessage(currentAssistantId.value) if (msg) { updateMessage(currentAssistantId.value, { ...msg, status: 'failed', errorInfo, } as any) } else { setMessageStatus(currentAssistantId.value, 'failed') } currentAssistantId.value = null } const errorMessage = data.message || '请求失败' error.value = new Error(errorMessage) streamPhase.value = 'idle' phaseInfo.value = null lifecycleStage.value = null // Clear queue on error to avoid stale state messageQueue.clear() expirePendingApprovals('failed') if (errorFired) return errorFired = true onStreamEnd?.({ conversationId: data.conversationId || streamConversationId, reason: 'error', assistantMessageId: data.assistantMessageId, persisted: data.persisted, messageCount: data.messageCount, }) }) // ===== Agent event handlers ===== // Body of tool_call_started — extracted so delegation_batch can replay the // same behavior for buffered child events without duplicating logic. function handleToolCallStarted(data: any) { if (isStaleEvent(data)) return streamPhase.value = 'executing_tool' if (currentAssistantId.value) { const msg = getMessage(currentAssistantId.value) if (msg) { const metadata = parseMetadata((msg as any).metadata) const toolCalls = metadata?.toolCalls || [] toolCalls.push({ toolCallId: data.toolCallId || '', name: data.toolName, arguments: data.arguments, status: 'running', startTime: data.timestamp || Date.now() }) updateMessage(currentAssistantId.value, { ...msg, metadata: { ...metadata, toolCalls, currentPhase: 'executing_tool', runningToolName: data.toolName } } as any) } // Segments: close any running thinking/content segment, then push a new tool_call segment. // Carry toolCallId so completes can pair back precisely; falling back to toolName-based // pairing strands the first card with a permanent spinner whenever the LLM fires multiple // calls of the same tool (observed with execute_shell_command + python3 retries). const segs = currentSegments.value const runningSeg = segs.findLast((s: MessageSegment) => s.status === 'running' && (s.type === 'thinking' || s.type === 'content')) if (runningSeg) runningSeg.status = 'completed' const toolSeg: MessageSegment = { id: genSegId(), type: 'tool_call', status: 'running', toolCallId: data.toolCallId || '', toolName: data.toolName, toolArgs: data.arguments, timestamp: data.timestamp || Date.now(), } applyIterationTags(toolSeg) segs.push(toolSeg) flushSegmentsToMessage() } } // Body of tool_call_completed — see handleToolCallStarted. function handleToolCallCompleted(data: any) { if (isStaleEvent(data)) return if (currentAssistantId.value) { const msg = getMessage(currentAssistantId.value) if (msg) { const metadata = parseMetadata((msg as any).metadata) const toolCalls = [...(metadata?.toolCalls || [])] // Match by toolCallId when available, fall back to "first running" for legacy events. let target = -1 if (data.toolCallId) { target = toolCalls.findIndex((tc: any) => tc.toolCallId === data.toolCallId && tc.status === 'running') } if (target < 0) { target = toolCalls.findIndex((tc: any) => tc.status === 'running' && tc.name === data.toolName) } if (target >= 0) { toolCalls[target] = { ...toolCalls[target], result: data.result, success: data.success, status: 'completed' } } updateMessage(currentAssistantId.value, { ...msg, metadata: { ...metadata, toolCalls, runningToolName: undefined } } as any) } // Segments: prefer toolCallId match, fall back to first-running by toolName. const segs = currentSegments.value let toolSeg: MessageSegment | undefined if (data.toolCallId) { toolSeg = segs.find((s: MessageSegment) => s.type === 'tool_call' && s.status === 'running' && s.toolCallId === data.toolCallId) } if (!toolSeg) { toolSeg = segs.find((s: MessageSegment) => s.type === 'tool_call' && s.status === 'running' && s.toolName === data.toolName) } if (toolSeg) { toolSeg.status = data.success !== false ? 'completed' : 'error' toolSeg.toolResult = data.result toolSeg.toolSuccess = data.success } flushSegmentsToMessage() } // Track async generative tools whose taskId is in the result string. if (data.success !== false && ASYNC_TOOL_NAMES.has(data.toolName)) { const taskId = extractTaskId(data.result) if (taskId) { pendingAsyncTaskIds.add(taskId) } } } stream.on('tool_call_started', handleToolCallStarted) stream.on('tool_call_completed', handleToolCallCompleted) // ===== Browser action events ===== stream.on('browser_action', (data) => { if (isStaleEvent(data)) return if (currentAssistantId.value) { const msg = getMessage(currentAssistantId.value) if (msg) { const metadata = parseMetadata((msg as any).metadata) const browserActions = [...(metadata?.browserActions || [])] browserActions.push({ action: data.action, success: data.success, url: data.url, title: data.title, screenshot: data.screenshot, durationMs: data.durationMs, timestamp: data.timestamp || Date.now() }) updateMessage(currentAssistantId.value, { ...msg, metadata: { ...metadata, browserActions } } as any) } } }) stream.on('phase', (data) => { if (isStaleEvent(data)) return const phase = data.phase as StreamPhase if (phase) { streamPhase.value = phase phaseInfo.value = { ...data, phase } } if (currentAssistantId.value) { const msg = getMessage(currentAssistantId.value) if (msg) { const metadata = parseMetadata((msg as any).metadata) // Dedup: skip updateMessage if the phase hasn't changed, to avoid unnecessary Vue reactivity if (metadata.currentPhase === data.phase) return updateMessage(currentAssistantId.value, { ...msg, metadata: { ...metadata, currentPhase: data.phase } } as any) } // Close any running thinking/content segment on phase transition so the next thinking_delta // (e.g. summarizing → reasoning) starts a fresh round-scoped segment instead of growing the // previous one unbounded. const segs = currentSegments.value for (const seg of segs) { if (seg.status === 'running' && (seg.type === 'thinking' || seg.type === 'content')) { seg.status = 'completed' } } } }) // ===== Agent delegation events ===== stream.on('delegation_start', (data) => { if (isStaleEvent(data)) return streamPhase.value = 'executing_tool' if (currentAssistantId.value) { const segs = currentSegments.value // Close any running thinking/content segment const runningSeg = segs.findLast((s: MessageSegment) => s.status === 'running') if (runningSeg) runningSeg.status = 'completed' if (data.parallel && Array.isArray(data.children)) { // Parallel mode: one segment per child. Use childConversationId as the segment ID // so downstream events (delegation_child_complete, delegation_progress) can look up // the correct row by stable ID instead of agent name — which is not unique when // two concurrent tasks go to the same agent. for (const child of data.children) { segs.push({ id: child.childConversationId || genSegId(), type: 'tool_call', status: 'running', toolName: `→ ${child.childAgentName || 'Agent'}`, toolArgs: child.task || '', timestamp: Date.now() }) } } else { // Single-task mode: same stable ID approach segs.push({ id: data.childConversationId || genSegId(), type: 'tool_call', status: 'running', toolName: `→ ${data.childAgentName || 'Agent'}`, toolArgs: data.task || '', timestamp: Date.now() }) } flushSegmentsToMessage() } }) stream.on('delegation_progress', (data) => { if (isStaleEvent(data)) return if (!currentAssistantId.value) return const segs = currentSegments.value // Primary lookup: by stable childConversationId (set as the segment ID at creation time). // Fallback: any running delegation segment (for older backends that don't send the field). const delegSeg = (data.childConversationId ? segs.find((s: MessageSegment) => s.id === data.childConversationId) : undefined) || segs.findLast((s: MessageSegment) => s.type === 'tool_call' && s.status === 'running' && s.toolName?.startsWith('→')) if (!delegSeg) return // Normalize data.data: the backend relays the child event's JSON payload. // After the P2 fix it arrives as an object; be defensive for older backends. const rawPayload = data.data const childData: Record = rawPayload && typeof rawPayload === 'object' ? rawPayload : (() => { try { return JSON.parse(String(rawPayload || '{}')) } catch { return {} } })() if (data.originalEvent === 'tool_call_started') { const toolName = childData?.toolName || '' if (toolName) { delegSeg.toolArgs = (delegSeg.toolArgs || '') + `\n → ${toolName}` } } else if (data.originalEvent === 'tool_call_completed') { const toolName = childData?.toolName || '' const success = childData?.success !== false if (toolName) { // Replace the matching "→ toolName" hint with "✓/✗ toolName" delegSeg.toolArgs = (delegSeg.toolArgs || '').replace( new RegExp(`\\n → ${toolName.replace(/[.*+?^${}()|[\]\\]/g, '\\$&')}\\s*$`), `\n ${success ? '✓' : '✗'} ${toolName}`) } } else if (data.originalEvent === 'phase') { const phase = childData?.phase || String(rawPayload || '') const phaseHints: Record = { reasoning: '…', executing_tool: '→', planning: '📋', summarizing: '✍', } const hint = phaseHints[phase] if (hint && !delegSeg.toolArgs?.endsWith(hint)) { delegSeg.toolArgs = (delegSeg.toolArgs || '').trimEnd() + ' ' + hint } } flushSegmentsToMessage() }) // Per-child completion: fires as soon as each individual child agent finishes, // before the overall delegation_end. Marks that child's segment done immediately // so the user sees incremental progress rather than a bulk update at the end. stream.on('delegation_child_complete', (data) => { if (isStaleEvent(data)) return if (!currentAssistantId.value) return const segs = currentSegments.value // Prefer childConversationId (stable) over agent name (non-unique) const delegSeg = (data.childConversationId ? segs.find((s: MessageSegment) => s.id === data.childConversationId) : undefined) || segs.findLast((s: MessageSegment) => s.type === 'tool_call' && s.status === 'running' && s.toolName?.startsWith('→')) if (delegSeg) { delegSeg.status = data.success ? 'completed' : 'error' delegSeg.toolSuccess = data.success if (data.durationMs) { const durSec = Math.round(data.durationMs / 1000) delegSeg.toolArgs = (delegSeg.toolArgs || '').trimEnd() + ` (${durSec}s)` } // Write resultPreview for both success and failure so ToolCallSegment can show // an expand arrow with the child agent's actual output, not just a green/red dot. if (data.resultPreview) { delegSeg.toolResult = data.resultPreview } } flushSegmentsToMessage() }) stream.on('delegation_end', (data) => { if (isStaleEvent(data)) return if (currentAssistantId.value) { const segs = currentSegments.value if (data.parallel) { // Parallel mode: use per-child results if available (new backend), // fall back to aggregate success flag for older backends. if (Array.isArray(data.childResults) && data.childResults.length > 0) { for (const cr of data.childResults) { // Primary: stable childConversationId lookup. Fallback: agent name substring. const seg = (cr.childConversationId ? segs.find((s: MessageSegment) => s.id === cr.childConversationId) : undefined) || segs.findLast((s: MessageSegment) => s.type === 'tool_call' && s.toolName?.includes(cr.agentName || '')) if (seg && seg.status === 'running') { // Segment not yet closed by delegation_child_complete (e.g. timed-out child). // Write whatever result info is available so ToolCallSegment can show content. seg.status = cr.success ? 'completed' : 'error' seg.toolSuccess = cr.success if (cr.durationMs) { const durSec = Math.round(cr.durationMs / 1000) seg.toolArgs = (seg.toolArgs || '').trimEnd() + ` (${durSec}s)` } // Show error reason for failures; for successes leave toolResult empty here // (delegation_child_complete already wrote the preview before we get to delegation_end). if (cr.error) { seg.toolResult = cr.error } } } } else { // Legacy fallback: mark all remaining running delegation segments with overall status segs.filter((s: MessageSegment) => s.type === 'tool_call' && s.status === 'running' && s.toolName?.startsWith('→')) .forEach((s: MessageSegment) => { s.status = data.success ? 'completed' : 'error' }) } } else { // Single-task mode const delegSeg = segs.findLast((s: MessageSegment) => s.type === 'tool_call' && s.status === 'running' && s.toolName?.startsWith('→')) if (delegSeg) { delegSeg.status = data.success ? 'completed' : 'error' delegSeg.toolSuccess = data.success if (data.durationMs) { delegSeg.toolArgs = (delegSeg.toolArgs || '').trimEnd() + ` (${Math.round(data.durationMs / 1000)}s)` } } } flushSegmentsToMessage() } }) // ===== Stream lifecycle (pre-token) events ===== // These give the loading bar substantive status text in the gap between // "user pressed send" and "first token arrived" — eliminating the dead air // where the user only saw a spinner with no progress signal. stream.on('stream_started', (data) => { if (isStaleEvent(data)) return lifecycleStage.value = { stage: 'started', since: Date.now() } }) stream.on('context_prepared', (data) => { if (isStaleEvent(data)) return lifecycleStage.value = { stage: 'context_prepared', detail: data, since: Date.now() } }) stream.on('llm_request_sent', (data) => { if (isStaleEvent(data)) return lifecycleStage.value = { stage: 'llm_request_sent', detail: data, since: Date.now() } }) // ===== Per-iteration boundaries (single-turn UX overhaul) ===== stream.on('iteration_start', (data) => { if (isStaleEvent(data)) return // Force-close any running thinking/content segments — guarantees no segment // belonging to the next iteration is appended onto the previous one's tail. const segs = currentSegments.value for (const seg of segs) { if (seg.status === 'running' && (seg.type === 'thinking' || seg.type === 'content')) { seg.status = 'completed' } } // Stash iteration / scope on the array so segment factories pick them up. ;(currentSegments.value as any)._currentIteration = data.index ?? 0 ;(currentSegments.value as any)._currentScope = data.scope ?? 'parent' ;(currentSegments.value as any)._currentSubagentId = data.subagentId flushSegmentsToMessage() }) stream.on('iteration_end', (data) => { if (isStaleEvent(data)) return // Sentence-level repetition warning runs on the backend (content_truncated // event); we don't recompute it here. Just close any still-running // thinking/content segments belonging to the iteration that's wrapping up. const segs = currentSegments.value for (const seg of segs) { if (seg.status === 'running' && (seg.type === 'thinking' || seg.type === 'content')) { seg.status = 'completed' } } flushSegmentsToMessage() }) stream.on('thinking_start', (data) => { if (isStaleEvent(data)) return // Pure analytics signal — thinking_delta will create the segment as needed. if (currentAssistantId.value) streamPhase.value = 'thinking' }) stream.on('thinking_end', (data) => { if (isStaleEvent(data)) return // Auto-collapse decisions belong to ThinkingSegment.vue. We deliberately // do not flip status here — thinking_delta after thinking_end is rare but // valid (e.g. a late provider chunk), and we want it to extend the same // segment rather than open a new one. }) stream.on('content_truncated', (data) => { if (isStaleEvent(data)) return // Mark the running content segment with a repetition warning so the UI // can render an inline informational banner. const segs = currentSegments.value const contentSeg = segs.findLast((s: MessageSegment) => s.type === 'content' && s.status === 'running') if (contentSeg) { contentSeg.repetitionWarning = data.reason contentSeg.truncatedChars = data.truncatedChars } flushSegmentsToMessage() }) stream.on('tool_result_chunk', (data) => { if (isStaleEvent(data)) return // Streamed tool result delta — append to the matching tool_call segment. // tool_call_completed still fires separately and carries the canonical // success/result fields; this just lets large results stream in instead // of arriving as one giant blob. const segs = currentSegments.value const toolSeg = segs.find((s: MessageSegment) => s.type === 'tool_call' && s.toolCallId === data.ref) if (toolSeg) { toolSeg.toolResult = (toolSeg.toolResult || '') + (data.delta || '') // Note: data.final = true just means the buffer for this tool's result // is exhausted. Final success/error state still arrives via // tool_call_completed, so we don't terminate the segment here. } flushSegmentsToMessage() }) stream.on('delegation_batch', (data) => { if (isStaleEvent(data)) return // Buffered child events from a delegated subagent. Replay them in order // through the same handlers as live events so segment state stays // consistent with the rest of the timeline. const events = Array.isArray(data?.events) ? data.events : [] for (const ev of events) { const evData = ev?.data ?? {} switch (ev?.event) { case 'tool_call_started': handleToolCallStarted(evData) break case 'tool_call_completed': handleToolCallCompleted(evData) break // Other event kinds (phase / thinking_delta / content_delta / etc.) // are not currently produced inside batches; extend here when added. } } }) stream.on('plan_created', (data) => { if (isStaleEvent(data)) return if (currentAssistantId.value) { const msg = getMessage(currentAssistantId.value) if (msg) { const metadata = parseMetadata((msg as any).metadata) updateMessage(currentAssistantId.value, { ...msg, metadata: { ...metadata, plan: { planId: data.planId, steps: data.steps, currentStep: 0 } } } as any) } } }) stream.on('plan_step_started', (data) => { if (isStaleEvent(data)) return if (currentAssistantId.value) { const msg = getMessage(currentAssistantId.value) if (msg) { const metadata = parseMetadata((msg as any).metadata) if (metadata?.plan) { updateMessage(currentAssistantId.value, { ...msg, metadata: { ...metadata, plan: { ...metadata.plan, currentStep: data.index } } } as any) } } } }) stream.on('plan_step_completed', (data) => { if (isStaleEvent(data)) return if (currentAssistantId.value) { const msg = getMessage(currentAssistantId.value) if (msg) { const metadata = parseMetadata((msg as any).metadata) if (metadata?.plan) { const plan = { ...metadata.plan } const stepResults = [...(plan.stepResults || [])] stepResults[data.index] = { result: data.result, status: 'completed' } updateMessage(currentAssistantId.value, { ...msg, metadata: { ...metadata, plan: { ...plan, stepResults } } } as any) } } } }) // ===== Tool approval events (with idempotency dedup) ===== stream.on('tool_approval_requested', (data) => { if (isStaleEvent(data)) return // Idempotency: process each pendingId only once if (data.pendingId && processedApprovalIds.has(data.pendingId)) { // duplicate approval ignored return } if (data.pendingId) processedApprovalIds.add(data.pendingId) streamPhase.value = 'awaiting_approval' let targetId = currentAssistantId.value if (!targetId) { const assistantMessages = messages.value.filter(m => m.role === 'assistant') if (assistantMessages.length > 0) { targetId = assistantMessages[assistantMessages.length - 1].id as string } } if (!targetId) { resetCurrentTurnState() const placeholder = createAssistantMessage('', streamConversationId) ;(placeholder as any)._turnId = activeTurnId targetId = placeholder.id as string currentAssistantId.value = targetId } const msg = getMessage(targetId) if (msg) { const metadata = parseMetadata((msg as any).metadata) const toolCalls = [...(metadata?.toolCalls || [])] for (let i = 0; i < toolCalls.length; i++) { if (toolCalls[i].status === 'running') { toolCalls[i] = { ...toolCalls[i], status: 'awaiting_approval' } } } updateMessage(targetId, { ...msg, status: 'awaiting_approval', metadata: { ...metadata, currentPhase: 'awaiting_approval', toolCalls, pendingApproval: { pendingId: data.pendingId, toolName: data.toolName, arguments: data.arguments, reason: data.reason, status: 'pending_approval', findings: data.findings || undefined, maxSeverity: data.maxSeverity || undefined, summary: data.summary || undefined, } } } as any) } }) stream.on('tool_approval_resolved', (data) => { if (isStaleEvent(data)) return const targetMsg = messages.value.findLast((m) => { if (m.role !== 'assistant') return false const metadata = parseMetadata((m as any).metadata) return metadata?.pendingApproval?.pendingId === data.pendingId }) if (targetMsg) { const targetId = targetMsg.id as string const msg = getMessage(targetId) if (msg) { const metadata = parseMetadata((msg as any).metadata) if (metadata?.pendingApproval) { // RFC-067 §4.10: every still-pending tool call on this gate message // must surface as a terminal state — both deny AND approve. RFC-067 // §3 guarantees "one turn at most one pending", so any running/ // awaiting entry IS the resolved one — skip strict (name, arguments) // matching since JSON formatting can drift between the live SSE // buffer and pendingApproval.arguments. // approve → success=true + result='[已批准]' → green ✓ on the gate // row; the actual execution result is in the replayed // assistant message that follows. // deny → success=false + result='[已拒绝]' → red ✗. // Both branches must also flip metadata.segments[] entries because // MessageBubble renders the timeline via ToolCallSegment.vue (driven // by metadata.segments, not metadata.toolCalls). const approved = data.decision === 'approved' const successFlag = approved const resultText = approved ? '[已批准]' : '[已拒绝]' const toolCalls = (metadata?.toolCalls || []).map((tc: any) => { const wasPending = tc.status === 'awaiting_approval' || tc.status === 'running' if (wasPending) { return { ...tc, status: 'completed', success: successFlag, result: resultText } } return tc }) const segments = (metadata?.segments || []).map((seg: any) => { if (seg.type !== 'tool_call') return seg const wasPending = seg.status === 'running' || seg.status === 'awaiting_approval' if (wasPending) { return { ...seg, status: 'completed', toolSuccess: successFlag, toolResult: resultText } } return seg }) // Sync currentSegments.value so the live streaming buffer agrees // with the persisted message metadata. for (let i = 0; i < currentSegments.value.length; i++) { const liveSeg: any = currentSegments.value[i] if (liveSeg.type !== 'tool_call') continue const wasPending = liveSeg.status === 'running' || liveSeg.status === 'awaiting_approval' if (wasPending) { liveSeg.status = 'completed' liveSeg.toolSuccess = successFlag liveSeg.toolResult = resultText } } updateMessage(targetId, { ...msg, status: 'completed', metadata: { ...metadata, currentPhase: 'completed', toolCalls, segments, pendingApproval: { ...metadata.pendingApproval, status: approved ? 'approved' : 'denied' } } } as any) } } } streamPhase.value = data.decision === 'approved' ? 'streaming' : 'completed' }) // ===== Heartbeat events ===== stream.on('heartbeat', (data: HeartbeatData) => { heartbeat.value = data // Heartbeat arrival means the connection is alive; useStream resets the timeout automatically. // Update phase from heartbeat only when the frontend doesn't have a more precise phase yet. if (data.currentPhase && streamPhase.value !== 'interrupting') { const phaseMap: Record = { 'preparing_context': 'preparing_context', 'reading_memory': 'reading_memory', 'reasoning': 'reasoning', 'drafting_answer': 'drafting_answer', 'summarizing_observations': 'summarizing_observations', 'thinking': 'thinking', 'streaming': 'streaming', 'executing_tool': 'executing_tool', 'awaiting_approval': 'awaiting_approval', 'finalizing': 'finalizing', 'failed': 'failed', } const mapped = phaseMap[data.currentPhase] if (mapped) streamPhase.value = mapped } // Use heartbeat queueLength to reconcile local queue state. // Only clear when the message has been acknowledged by the backend (status=sending), // to avoid discarding a message whose interrupt request is still in flight. if (data.queueLength === 0 && messageQueue.hasQueued.value && messageQueue.queuedMessage.value?.status === 'sending') { messageQueue.clear() } }) // ===== Interrupt + Queue events ===== stream.on('turn_interrupt_requested', () => { streamPhase.value = 'interrupting' }) stream.on('turn_interrupted', (data) => { if (isStaleEvent(data)) return // Current turn has been interrupted. Wait for the backend to resume with the queued message. // If the backend will auto-resume, the frontend does nothing extra. // Edge case: backend has no queued message but frontend does (should not happen in practice). if (data.hasQueuedMessage) { streamPhase.value = 'queued' } }) stream.on('queued_input_accepted', (data) => { // Backend confirmed receipt of the queued message — mark as 'sending' to allow heartbeat cleanup messageQueue.markSending() streamPhase.value = 'queued' }) stream.on('queued_input_started', (data) => { if (isStaleEvent(data)) return // Backend has started processing the queued message. // 1. Create the user message first (previous turn is now complete so ordering is correct) const queued = messageQueue.dequeue() const messageContent = data.message || queued?.content || '' if (messageContent) { const convId = data.conversationId || streamConversationId createUserMessage(messageContent, queued?.contentParts, convId) } // 2. Create the assistant placeholder message resetCurrentTurnState() const convId2 = data.conversationId || streamConversationId const assistantMessage = createAssistantMessage('', convId2) ;(assistantMessage as any)._turnId = activeTurnId currentAssistantId.value = assistantMessage.id as string streamPhase.value = options.thinkingLevel?.value === 'off' ? 'streaming' : 'thinking' phaseInfo.value = null // New turn — reset lifecycle so the loading bar shows pre-token progress. lifecycleStage.value = { stage: 'connecting', since: Date.now() } }) // ===== Async task completion events (video / image / music generation) ===== stream.on('async_task_completed', (data) => { if (isStaleEvent(data)) return if (!streamConversationId) return // Mark this taskId resolved so done-after-pending reconnect logic // doesn't keep the SSE alive longer than needed. if (data.taskId) pendingAsyncTaskIds.delete(data.taskId) // Failure path — surface error so user knows the task is over. if (!data.success) { const taskLabel = data.taskType === 'music_generation' ? '音乐' : data.taskType === 'video_generation' ? '视频' : data.taskType === 'image_generation' ? '图片' : '任务' addMessage({ role: 'assistant', content: `${taskLabel}生成失败: ${data.errorMessage || '未知错误'}`, contentParts: [], status: 'completed', conversationId: streamConversationId, }) return } let mediaPart: MessageContentPart | null = null if (data.videoUrl) { mediaPart = { type: 'video', fileUrl: data.videoUrl, fileName: `video_${data.taskId}.mp4`, contentType: 'video/mp4', } as MessageContentPart } else if (data.imageUrl) { mediaPart = { type: 'image', fileUrl: data.imageUrl, fileName: `image_${data.taskId}.png`, contentType: 'image/png', } as MessageContentPart } else if (data.audioUrl) { const fmt = (data.format || 'mp3') as string mediaPart = { type: 'audio', fileUrl: data.audioUrl, fileName: `music_${data.taskId}.${fmt}`, contentType: fmt === 'wav' ? 'audio/wav' : 'audio/mpeg', } as MessageContentPart } else if (data.modelUrl) { const fmt = ((data.format || 'glb') as string).toLowerCase() mediaPart = { type: 'model3d', fileUrl: data.modelUrl, fileName: `model_${data.taskId}.${fmt}`, contentType: fmt === 'obj' ? 'model/obj' : fmt === 'fbx' ? 'model/fbx' : fmt === 'usdz' ? 'model/vnd.usdz+zip' : 'model/gltf-binary', } as MessageContentPart } if (!mediaPart) return // Prefer appending to the current assistant message (avoids media appearing above the text reply) if (currentAssistantId.value) { const msg = getMessage(currentAssistantId.value) if (msg) { const existingParts = (msg as any).contentParts || [] updateMessage(currentAssistantId.value, { contentParts: [...existingParts, mediaPart], } as any) return } } // Fallback: agent already finished — create a standalone message addMessage({ role: 'assistant', content: '', contentParts: [mediaPart], status: 'completed', conversationId: streamConversationId, }) }) // ===== Auto TTS ===== let ttsAutoModeCache: string | null = null let ttsCacheExpiry = 0 async function triggerAutoTts(conversationId: string, text: string) { try { // Cache settings for 5 minutes to avoid a request on every message const now = Date.now() if (!ttsAutoModeCache || now > ttsCacheExpiry) { const res: any = await http.get('/system-settings') ttsAutoModeCache = res.data?.ttsAutoMode || 'off' ttsCacheExpiry = now + 5 * 60 * 1000 } if (ttsAutoModeCache !== 'always') return // Kick off backend synthesis; the backend broadcasts tts_ready via SSE when done http.post('/tts/synthesize', { conversationId, text }).catch(() => {}) } catch { // Silently ignore TTS errors — it's a best-effort feature } } // ===== Auto TTS: listen for tts_ready events ===== stream.on('tts_ready', (data) => { if (data.audioUrl) { const token = localStorage.getItem('token') || '' fetch(data.audioUrl, { headers: { Authorization: `Bearer ${token}` } }) .then(res => res.blob()) .then(blob => { const url = URL.createObjectURL(blob) const audio = new Audio(url) audio.onended = () => URL.revokeObjectURL(url) audio.play().catch(() => URL.revokeObjectURL(url)) }) .catch(() => {}) } }) // ===== Send message (supports sending while generating) ===== const sendMessage = async (content: string, options: SendMessageOptions) => { const { conversationId, agentId, attachments = [], contentParts = [] } = options // Approval commands bypass the interrupt logic const isApprovalCommand = /^\/(approve|deny)$/i.test(content.trim()) // ===== Sending while generating: route to interrupt / queue path ===== // _skipQueueRoute is set by the stale-state recovery path (when /interrupt // returned queued=false because the backend stream is gone). It forces a // single direct fresh-send attempt regardless of isGenerating, with a hard // cap on recursive entries to prevent infinite loops if something is // genuinely stuck. const skipQueueRoute = (options as any)._skipQueueRoute === true if (isGenerating.value && !isApprovalCommand && !skipQueueRoute) { return await handleInterruptOrQueue(content, options) } // ===== Normal send path ===== // Clear the previous stop fallback timer to avoid killing the new connection if (stopFallbackTimer) { clearTimeout(stopFallbackTimer) stopFallbackTimer = null } // Disconnect the old stream when switching conversations to prevent event pollution if (streamConversationId && streamConversationId !== conversationId) { stream.disconnect() currentAssistantId.value = null } error.value = null errorFired = false streamConversationId = conversationId streamPhase.value = thinkingLevelRef?.value === 'off' ? 'streaming' : 'thinking' phaseInfo.value = null // Begin pre-token lifecycle. Subsequent stream_started / context_prepared / // llm_request_sent events override this; first delta clears it. lifecycleStage.value = { stage: 'connecting', since: Date.now() } try { if (!isApprovalCommand) { createUserMessage(content, contentParts, conversationId) } resetCurrentTurnState() const assistantMessage = createAssistantMessage('', conversationId) ;(assistantMessage as any)._turnId = activeTurnId currentAssistantId.value = assistantMessage.id as string // contentParts already includes file entries from buildOutgoingParts — do not re-merge attachments const body: Record = { agentId, message: content, conversationId, contentParts, } if (options.thinkingLevel) { body.thinkingLevel = options.thinkingLevel } await stream.connect(body) } catch (e) { error.value = e instanceof Error ? e : new Error(String(e)) streamPhase.value = 'idle' throw e } } /** * Send a new message while one is already generating. * - Interruptible phases (thinking/streaming/executing_tool): send an interrupt request. * - Non-interruptible phases (awaiting_approval): queue the message. */ const handleInterruptOrQueue = async (content: string, options: SendMessageOptions) => { const { conversationId, agentId } = options // Do not create the user message immediately — wait for queued_input_started so the // user message appears after the previous turn's reply, preserving correct ordering. // Add to the local queue now (saves contentParts for delayed creation). messageQueue.enqueue(content, options.contentParts, conversationId) try { const res = await fetchWithAuth(`${baseUrl}/api/v1/chat/${conversationId}/interrupt`, { method: 'POST', body: JSON.stringify({ message: content, agentId, contentParts: options.contentParts || [], }), }) const result = await res.json() if (result.data?.interrupted) { // Interruptible: backend initiated the interrupt; queued message will auto-resume streamPhase.value = 'interrupting' messageQueue.markSending() } else if (result.data?.queued) { // Non-interruptible but queued: will auto-resume when the current step ends. // (Backend now also returns queued=true while state.done is still within // its retention window — see ChatStreamTracker.enqueueMessage. This // closes the race that previously caused the new submit to bypass the // queue, race the previous turn's `done` handler, and merge into the // previous user message bubble.) streamPhase.value = 'queued' } else { // queued=false now means there's no producer to drain into: // - state == null → conversation cleaned up post-retention // - state.done → stream's doOnComplete already fired and // no consumer remains to call startQueuedMessage // Either way, accepting another queue entry would silently park // the message in memory until cleanup; instead, drop the local // queue entry and restart as a fresh send. Pass _skipQueueRoute // so the recursive sendMessage takes the normal path even if the // frontend's isGenerating still reads true (e.g. the previous // turn's `done` event hasn't landed yet) — without this flag the // recursion loops back into handleInterruptOrQueue and gets the // same queued=false response. console.warn('[useChat] interrupt returned queued=false (RunState gone or done); restarting as fresh send') const stale = messageQueue.dequeue() const restartParts = stale?.contentParts ?? options.contentParts // setTimeout(0) yields to any in-flight `done` handler that's // about to flip isGenerating itself; the _skipQueueRoute is the // belt-and-braces guard for the case where it never lands. setTimeout(() => { sendMessage(content, { ...options, contentParts: restartParts, _skipQueueRoute: true, } as SendMessageOptions & { _skipQueueRoute: boolean }).catch(err => { console.error('[useChat] restart-after-stale-interrupt failed:', err) error.value = err instanceof Error ? err : new Error(String(err)) }) }, 0) } } catch (e) { console.error('[useChat] Interrupt request failed:', e) // Interrupt failed: the backend never received the message, so the heartbeat/queue mechanism // cannot be relied upon. Fall back to making the message locally visible + clear the queue // to prevent silent message loss. const failedQueued = messageQueue.dequeue() if (failedQueued) { createUserMessage(failedQueued.content, failedQueued.contentParts, conversationId) } error.value = new Error('Failed to queue message, please resend') } } // Stop generation (user-initiated; does not auto-resume queued messages). // // Design: do not disconnect the SSE immediately — send a stop signal first and wait for the // backend to return a 'done' event. This ensures onStreamEnd fires and message/conversation // state is updated correctly. // A 3-second fallback timeout guards against 'done' never arriving due to network issues. const stopGeneration = async () => { // Freeze identifiers and install the fallback timer before any await, so a concurrent // resetForNewConversation cannot clear context out from under us. const convId = streamConversationId const assistantId = currentAssistantId.value // Only stop when the frontend is actively involved in the stream (receiving SSE / // reconnecting / awaiting approval). As a bystander we must not kill another user's run. const activelyStreaming = isGenerating.value || streamPhase.value === 'reconnecting' || streamPhase.value === 'awaiting_approval' if (!activelyStreaming) { // Not actually streaming — let the caller go straight to resetForNewConversation return } // Cancel queued message first messageQueue.clear() // Mark as stopped immediately so the UI gives instant feedback streamPhase.value = 'stopped' phaseInfo.value = null // Install fallback timer before any await so it is not missed by a concurrent resetForNewConversation if (stopFallbackTimer) clearTimeout(stopFallbackTimer) stopFallbackTimer = setTimeout(() => { stopFallbackTimer = null console.warn('[useChat] Stop fallback: done event not received within 3s, force cleanup') // Only disconnect if the stream still belongs to the old conversation — avoids killing a new session's stream if (streamConversationId === convId || !streamConversationId) { stream.disconnect() } if (currentAssistantId.value === assistantId && assistantId) { setMessageStatus(assistantId, 'stopped') currentAssistantId.value = null } onStreamEnd?.({ conversationId: convId, reason: 'stopped', }) }, 3000) // Cancel the fallback timer when the done/error event arrives const unsubscribe = stream.on('done', () => { if (stopFallbackTimer) { clearTimeout(stopFallbackTimer); stopFallbackTimer = null } unsubscribe() }) const unsubscribeError = stream.on('error', () => { if (stopFallbackTimer) { clearTimeout(stopFallbackTimer); stopFallbackTimer = null } unsubscribeError() }) // Send the backend stop request (fire-and-forget, does not block resetForNewConversation) if (convId) { fetchWithAuth(`${baseUrl}/api/v1/chat/${convId}/stop`, { method: 'POST', }).catch(e => { console.warn('[useChat] Stop API failed:', e) }) } } // Cancel the queued message const cancelQueued = () => { messageQueue.cancel() // Notify backend (fire-and-forget) if (streamConversationId) { const headers: Record = { 'Content-Type': 'application/json' } if (token) headers.Authorization = `Bearer ${token}` // No dedicated cancel-queue API — the stop semantic covers this case } if (streamPhase.value === 'queued') { streamPhase.value = isGenerating.value ? 'streaming' : 'idle' } } // Reconnect to a stream that is already running on the backend const reconnectStream = async (conversationId: string) => { if (isGenerating.value) return // Clear any leftover stop fallback timer if (stopFallbackTimer) { clearTimeout(stopFallbackTimer); stopFallbackTimer = null } streamPhase.value = 'reconnecting' streamConversationId = conversationId error.value = null errorFired = false phaseInfo.value = null resetCurrentTurnState() // Remove trailing empty assistant messages left over from a killed run or a stale placeholder. // Prevents "two bubbles" appearing when the reconnect creates a new streaming placeholder. while (messages.value.length > 0) { const tail = messages.value[messages.value.length - 1] if (tail && tail.role === 'assistant' && tail.conversationId === conversationId && !tail.content && (!tail.contentParts || tail.contentParts.length === 0)) { messages.value.pop() } else { break } } const assistantMessage = createAssistantMessage('', conversationId) ;(assistantMessage as any)._turnId = activeTurnId currentAssistantId.value = assistantMessage.id as string try { // connect() owns lastEventId injection — it knows whether the dedup // state still applies to this conversation. Passing it from out here // would race the per-conv reset that connect does and could leak a // different conv's id into this reconnect. await stream.connect({ conversationId, reconnect: true, }) } catch (e) { console.error('[useChat] Reconnect failed:', e) // Reconnect failed — clean up the placeholder message const msgIndex = messages.value.findIndex(m => m.id === currentAssistantId.value) if (msgIndex >= 0) { const msg = messages.value[msgIndex] // Remove the placeholder if it has no content if (!msg.content && (!msg.contentParts || msg.contentParts.length === 0)) { messages.value.splice(msgIndex, 1) } else { setMessageStatus(currentAssistantId.value!, 'completed') } } currentAssistantId.value = null streamPhase.value = 'idle' error.value = e instanceof Error ? e : new Error('重连失败: ' + String(e)) } } // Regenerate a message const regenerate = async (messageId: string | number) => { const message = getMessage(messageId) if (!message) return const index = messages.value.findIndex(m => m.id === messageId) if (index <= 0) return const userMessage = messages.value[index - 1] if (userMessage.role !== 'user') return messages.value = messages.value.filter(m => m.id !== messageId) const text = userMessage.contentParts .filter(p => p.type === 'text') .map(p => p.text || '') .join('\n') || userMessage.content || '' await sendMessage(text, { conversationId: userMessage.conversationId, agentId: '', }) } /** Fully reset stream context — call when switching or creating a conversation to prevent state pollution */ const resetForNewConversation = () => { stream.disconnect() streamConversationId = '' currentAssistantId.value = null currentSegments.value = [] segIdCounter.value = 0 streamPhase.value = 'idle' phaseInfo.value = null lifecycleStage.value = null error.value = null messageQueue.clear() if (stopFallbackTimer) { clearTimeout(stopFallbackTimer) stopFallbackTimer = null } } return { messages, isGenerating, streamPhase, phaseInfo, error, queuedMessage: messageQueue.queuedMessage, hasQueued: messageQueue.hasQueued, queueSize: messageQueue.queueSize, heartbeat, lifecycleStage, sendMessage, stopGeneration, cancelQueued, regenerate, addMessage, clearMessages, reconnectStream, resetForNewConversation, } } export default useChat