Added support for an optional `download_filename` parameter in the `get_download_url` and `get_download_urls` methods across various storage classes. This allows users to specify a custom filename for downloads, improving user experience by enabling better file naming during downloads. Updated related methods and tests to accommodate this new functionality.
- Updated API routes to use app_id instead of sandbox_id for file operations, aligning with user-specific sandbox workspaces.
- Enhanced SandboxFileService and related classes to accommodate app_id in file listing and download functionalities.
- Refactored storage key generation for sandbox archives to include app_id, ensuring proper file organization.
- Adjusted frontend contracts and services to reflect the new app_id parameter in API calls.
The backend part of the human in the loop (HITL) feature and relevant architecture / workflow engine changes.
Signed-off-by: yihong0618 <zouzou0208@gmail.com>
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
Co-authored-by: -LAN- <laipz8200@outlook.com>
Co-authored-by: 盐粒 Yanli <yanli@dify.ai>
Co-authored-by: CrabSAMA <40541269+CrabSAMA@users.noreply.github.com>
Co-authored-by: Stephen Zhou <38493346+hyoban@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: yihong <zouzou0208@gmail.com>
Co-authored-by: Joel <iamjoel007@gmail.com>
- Replaced direct storage references with SilentStorage in various components to enhance fallback mechanisms.
- Updated storage key formats for sandbox archives and files to improve clarity and consistency.
- Refactored related classes and methods to utilize the new SandboxFilePath structure.
- Adjusted unit tests to reflect changes in the StorageTicket model and its serialization methods.
- Removed the storage proxy controller and its associated endpoints for file download and upload.
- Updated the file controller to use the new storage ticket service for generating download and upload URLs.
- Modified the file presign storage to fallback to ticket-based URLs instead of signed proxy URLs.
- Enhanced unit tests to validate the new ticket generation and retrieval logic.
- Removed unused app asset download and upload endpoints, along with sandbox archive and file download endpoints.
- Updated imports in the file controller to reflect the removal of these endpoints.
- Simplified the generator.py file by consolidating the code context field definition.
- Enhanced the storage layer with a unified presign wrapper for better handling of presigned URLs.
- Introduced a new regex pattern for tool groups to support multiple tool placeholders.
- Updated the DefaultToolResolver to format outputs for specific built-in tools (bash, python).
- Enhanced the SkillCompiler to filter out disabled tools in tool groups, ensuring only enabled tools are rendered.
- Added tests to verify the correct behavior of tool group filtering and rendering.
- Updated storage wrappers to utilize a new base class, StorageWrapper, for better delegation of methods.
- Introduced SilentStorage to handle read operations gracefully by returning empty values instead of raising exceptions.
- Enhanced CachedPresignStorage to support batch caching of download URLs, improving performance.
- Refactored FilePresignStorage to support both presigned URLs and signed proxy URLs for downloads.
- Updated AppAssetService to utilize the new storage structure, ensuring consistent asset management.
- Introduced CachedPresignStorage to cache presigned download URLs, reducing repeated API calls.
- Updated AppAssetService to utilize CachedPresignStorage for improved performance in asset download URL generation.
- Refactored asset builders and packagers to support the new storage mechanism.
- Removed unused AppAssetsAttrsInitializer to streamline initialization processes.
- Added unit tests for CachedPresignStorage to ensure functionality and reliability.
- Introduced AppBundleService for managing app bundle publishing and importing, integrating workflow and asset services.
- Added methods for exporting app bundles as ZIP files, including DSL and asset management.
- Implemented source zip extraction and validation to enhance asset import processes.
- Refactored asset packaging to utilize AssetZipPackager for improved performance and organization.
- Enhanced error handling for bundle format and security during import operations.
- Replaced SkillArtifactSet with SkillBundle across various components, enhancing the organization of skill dependencies and references.
- Updated SkillManager methods to load and save bundles instead of artifacts, improving clarity in asset management.
- Refactored SkillCompiler to compile skills into bundles, streamlining the dependency resolution process.
- Adjusted DifyCli and SandboxBashSession to utilize ToolDependencies, ensuring consistent handling of tool references.
- Introduced AssetReferences for better management of file dependencies within skill bundles.
- Introduced SandboxManager.delete_storage method for improved storage management.
- Refactored skill loading and tool artifact handling in DifyCliInitializer and SandboxBashSession.
- Updated LLMNode to extract and compile tool artifacts, enhancing integration with skills.
- Improved attribute management in AttrMap for better error handling and retrieval methods.
- Added AttrMap and AttrKey classes for type-safe attribute storage.
- Implemented AppAssetsAttrs and SkillAttrs for managing application and skill attributes.
- Refactored Sandbox and initializers to utilize the new attribute management system, enhancing modularity and clarity in asset handling.
- Moved sandbox-related classes and functions into a dedicated module for better organization.
- Updated the sandbox initialization process to streamline asset management and environment setup.
- Removed deprecated constants and refactored related code to utilize new sandbox entities.
- Enhanced the workflow context to support sandbox integration, allowing for improved state management during execution.
- Adjusted various components to utilize the new sandbox structure, ensuring compatibility across the application.
- Introduced DraftAppAssetsInitializer for handling draft assets.
- Updated SandboxLayer to conditionally set sandbox ID and storage based on workflow version.
- Improved asset initialization logging and error handling.
- Refactored ArchiveSandboxStorage to support exclusion patterns during archiving.
- Modified command and LLM nodes to retrieve sandbox from workflow context, supporting draft workflows.